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	<title>PSP Hacks - PSP Slim Hacks &#187; DaedalusX64</title>
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		<title>N64 Emulator: DaedalusX64 Alpha Revision 443</title>
		<link>http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-443/</link>
		<comments>http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-443/#comments</comments>
		<pubDate>Tue, 10 Nov 2009 08:56:14 +0000</pubDate>
		<dc:creator>PSPFan</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[PSP Emulators]]></category>
		<category><![CDATA[DaedalusX64]]></category>
		<category><![CDATA[nintendo 64]]></category>

		<guid isPermaLink="false">http://pspslimhacks.com/?p=5269</guid>
		<description><![CDATA[The DaedalusX64 Team are back once more with another update to their N64 Emulator, DaedalusX64. Which I&#8217;m sure you&#8217;ve heard of, unless you were sleeping under a rock or something&#8230;Alpha Revision 443, brings us more bug fixes and tweak as noted in the changelog below.
DaedalusX64 Alpha Revision 443 Changelog
Revision 443
- Fixed P. Mario freezing in [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_2438" class="wp-caption aligncenter" style="width: 492px"><a href="http://pspslimhacks.com/wp-content/uploads/daedalusx64beta2.jpg"><img class="size-full wp-image-2438" title="DaedalusX64 Alpha Revision 443" src="http://pspslimhacks.com/wp-content/uploads/daedalusx64beta2.jpg" alt="DaedalusX64 Alpha Revision 443" width="482" height="272" /></a><p class="wp-caption-text">DaedalusX64 Alpha Revision 443</p></div>
<p>The DaedalusX64 Team are back once more with another update to their N64 Emulator, DaedalusX64. Which I&#8217;m sure you&#8217;ve heard of, unless you were sleeping under a rock or something&#8230;Alpha Revision 443, brings us more bug fixes and tweak as noted in the changelog below.</p>
<p><strong>DaedalusX64 Alpha Revision 443 Changelog</strong></p>
<blockquote><p>Revision 443<br />
- Fixed P. Mario freezing in Rev 432<br />
- Updated roms.ini<br />
- Fixed some uCodes going out of range<br />
- 4 Blendmodes fixed for Pokemon Stadium 2<br />
Revision 442<br />
- We should clear our screen faster now<br />
- Added a hack to disable culling, set off default but and can be enabled on Advanced Menu<br />
- Added missing code for various functions within DLParser_GBI2_MoveMem (needs more debugging..)<br />
- Enable DisableCulling for Aidyn Chronicles on roms.ini (Aidyn Chronicles is playable now)</p></blockquote>
<p>Source: <a href="http://forums.daedalusx64.com/viewtopic.php?f=52&amp;t=1199" target="_blank">DaedalusX64</a></p>
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	Tags: <a href="http://pspslimhacks.com/tag/daedalusx64/" title="DaedalusX64" rel="tag">DaedalusX64</a>, <a href="http://pspslimhacks.com/tag/nintendo-64/" title="nintendo 64" rel="tag">nintendo 64</a>, <a href="http://pspslimhacks.com/tag/psp-emulators/" title="PSP Emulators" rel="tag">PSP Emulators</a><br />

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	<li><a href="http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-435-speed-tweaks/" title="N64 Emulator: DaedalusX64 Alpha Revision 435 (October 14, 2009)">N64 Emulator: DaedalusX64 Alpha Revision 435</a> (20)</li>
	<li><a href="http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-434/" title="N64 Emulator: DaedalusX64 Alpha Revision 434 (October 13, 2009)">N64 Emulator: DaedalusX64 Alpha Revision 434</a> (22)</li>
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</ul>

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		</item>
		<item>
		<title>N64 Emulator: DaedalusX64 Alpha Revision 441</title>
		<link>http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-441/</link>
		<comments>http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-441/#comments</comments>
		<pubDate>Wed, 04 Nov 2009 18:21:35 +0000</pubDate>
		<dc:creator>PSPFan</dc:creator>
				<category><![CDATA[PSP Emulators]]></category>
		<category><![CDATA[DaedalusX64]]></category>
		<category><![CDATA[nintendo 64]]></category>

		<guid isPermaLink="false">http://pspslimhacks.com/?p=5257</guid>
		<description><![CDATA[Team DaedalusX64 have posted a new DaedalusX64 alpha revision build, which has now jumped up to #441. This build features more tweaks and improvements as noted in the changelog below. Some games that didn&#8217;t work in the previous build, might work now with this version (MK4 and Banjo Kazooie)

DaedalusX64 Alpha Revision 441 Changelog:
Rev441:
- Temporary fix [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_2438" class="wp-caption aligncenter" style="width: 492px"><a href="http://pspslimhacks.com/wp-content/uploads/daedalusx64beta2.jpg"><img class="size-full wp-image-2438" title="DaedalusX64 Alpha Revision 441" src="http://pspslimhacks.com/wp-content/uploads/daedalusx64beta2.jpg" alt="DaedalusX64 Alpha Revision 441" width="482" height="272" /></a><p class="wp-caption-text">DaedalusX64 Alpha Revision 441</p></div>
<p>Team DaedalusX64 have posted a new DaedalusX64 alpha revision build, which has now jumped up to #441. This build features more tweaks and improvements as noted in the changelog below. Some games that didn&#8217;t work in the previous build, might work now with this version (MK4 and Banjo Kazooie)<br />
<strong><br />
DaedalusX64 Alpha Revision 441 Changelog:</strong></p>
<blockquote><p>Rev441:<br />
- Temporary fix for Banjo Kazooie freezing during the intro.<br />
Rev440:<br />
- Forgot to commit changes on gspMacros.cpp<br />
Rev439:<br />
- Removed horrible typo on roms.ini<br />
- Finished merging improvements and fixes on roms.ini<br />
- We shouldn&#8217;t cull front (Mortal Kombat 4 is playable now)<br />
Rev438:<br />
- Refactor/Cleaned up ModifyVtx, now only one function is needed for GBI1 and GBI2, and moved various functions to PSPRenderer.<br />
- Moved FiddledVtxDKR to PSPrender.h<br />
- Various changes to roms.ini<br />
- Removed mpRender hack and just use PSPRenderer::Get() directly.<br />
Rev437:<br />
- Added vfpu math</p></blockquote>
<p>Source: <a href="http://forums.daedalusx64.com/viewtopic.php?f=52&amp;t=1199">DaedalusX64.com</a></p>
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	Tags: <a href="http://pspslimhacks.com/tag/daedalusx64/" title="DaedalusX64" rel="tag">DaedalusX64</a>, <a href="http://pspslimhacks.com/tag/nintendo-64/" title="nintendo 64" rel="tag">nintendo 64</a>, <a href="http://pspslimhacks.com/tag/psp-emulators/" title="PSP Emulators" rel="tag">PSP Emulators</a><br />

	<h4>Related posts</h4>
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	<li><a href="http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-435-speed-tweaks/" title="N64 Emulator: DaedalusX64 Alpha Revision 435 (October 14, 2009)">N64 Emulator: DaedalusX64 Alpha Revision 435</a> (20)</li>
	<li><a href="http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-434/" title="N64 Emulator: DaedalusX64 Alpha Revision 434 (October 13, 2009)">N64 Emulator: DaedalusX64 Alpha Revision 434</a> (22)</li>
	<li><a href="http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-431/" title="N64 Emulator: DaedalusX64 Alpha Revision 432 *Updated* (September 26, 2009)">N64 Emulator: DaedalusX64 Alpha Revision 432 *Updated*</a> (26)</li>
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</ul>

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		</item>
		<item>
		<title>N64 Emulator: DaedalusX64 Alpha Revision 435</title>
		<link>http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-435-speed-tweaks/</link>
		<comments>http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-435-speed-tweaks/#comments</comments>
		<pubDate>Wed, 14 Oct 2009 21:09:13 +0000</pubDate>
		<dc:creator>PSPFan</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[PSP Emulators]]></category>
		<category><![CDATA[DaedalusX64]]></category>
		<category><![CDATA[nintendo 64]]></category>

		<guid isPermaLink="false">http://pspslimhacks.com/?p=5031</guid>
		<description><![CDATA[Another update for DaedalusX64, not that any of us would be complaining. The more updates, the better it gets. Team DaedalusX64 has added three small speed up tweaks to the list and fixed the Controller Configuration bug. I will test it shortly and see if this version has any noticeable changes Vs DaedalusX64 Alpha Revision [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_2438" class="wp-caption aligncenter" style="width: 492px"><a href="http://pspslimhacks.com/wp-content/uploads/daedalusx64beta2.jpg"><img class="size-full wp-image-2438" title="DaedalusX64 Alpha Revision 435" src="http://pspslimhacks.com/wp-content/uploads/daedalusx64beta2.jpg" alt="DaedalusX64 Alpha Revision 435" width="482" height="272" /></a><p class="wp-caption-text"><a href="http://pspslimhacks.com/tag/daedalusx64/" class="st_tag internal_tag" rel="tag" title="Posts tagged with DaedalusX64">DaedalusX64</a> Alpha Revision 435</p></div>
<p>Another update for <a href="http://pspslimhacks.com/tag/daedalusx64/" class="st_tag internal_tag" rel="tag" title="Posts tagged with DaedalusX64">DaedalusX64</a>, not that any of us would be complaining. The more updates, the better it gets. Team <a href="http://pspslimhacks.com/tag/daedalusx64/" class="st_tag internal_tag" rel="tag" title="Posts tagged with DaedalusX64">DaedalusX64</a> has added three small speed up tweaks to the list and fixed the Controller Configuration bug. I will test it shortly and see if this version has any noticeable changes Vs <a href="http://pspslimhacks.com/tag/daedalusx64/" class="st_tag internal_tag" rel="tag" title="Posts tagged with DaedalusX64">DaedalusX64</a> Alpha Revision 434.</p>
<p><strong><a href="http://pspslimhacks.com/tag/daedalusx64/" class="st_tag internal_tag" rel="tag" title="Posts tagged with DaedalusX64">DaedalusX64</a> Alpha Revision 435 Changelog</strong></p>
<blockquote><p>[+] Re-enable optimization of JAL, JALR in the PSP code generator (Small Speed-up)<br />
[+] Optimized ADDIU logic in the PSP code generator (Small speed-up)<br />
[+] Simplify some logic for the Dynarec (Very Small speed-up)<br />
[+] Added &#8220;Advanced Options&#8221; menu containing containing options that generally break more ROMs than they help. (Also for testing and bug reporting)<br />
[!] Fixed saved Controller Configuration not being loaded on ROM Initialization (Bug #25)
</p></blockquote>
<p>Source: <a href="http://forums.daedalusx64.com/viewtopic.php?f=52&#038;t=1199">DaedalusX64</a></p>
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	Tags: <a href="http://pspslimhacks.com/tag/daedalusx64/" title="DaedalusX64" rel="tag">DaedalusX64</a>, <a href="http://pspslimhacks.com/tag/nintendo-64/" title="nintendo 64" rel="tag">nintendo 64</a>, <a href="http://pspslimhacks.com/tag/psp-emulators/" title="PSP Emulators" rel="tag">PSP Emulators</a><br />

	<h4>Related posts</h4>
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	<li><a href="http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-441/" title="N64 Emulator: DaedalusX64 Alpha Revision 441 (November 4, 2009)">N64 Emulator: DaedalusX64 Alpha Revision 441</a> (26)</li>
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</ul>

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		</item>
		<item>
		<title>N64 Emulator: DaedalusX64 Alpha Revision 434</title>
		<link>http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-434/</link>
		<comments>http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-434/#comments</comments>
		<pubDate>Tue, 13 Oct 2009 06:22:10 +0000</pubDate>
		<dc:creator>PSPFan</dc:creator>
				<category><![CDATA[PSP Emulators]]></category>
		<category><![CDATA[DaedalusX64]]></category>
		<category><![CDATA[nintendo 64]]></category>

		<guid isPermaLink="false">http://pspslimhacks.com/?p=5015</guid>
		<description><![CDATA[

Back again, Team DaedalusX64 has released DaedalusX64 Alpha Revision 434. This version has a new feature called clean scene which will basically fix or &#8220;clean&#8221; any rendering glitches. This plus a few other new features and bug fixes.
DaedalusX64 Alpha Revision 434 Changelog:
Alpha revision 434 changelog:


[!] Clean Scene will be enabled per game basis on roms.ini
[!] [...]]]></description>
			<content:encoded><![CDATA[<p><div align="center"><!-- Smart Youtube --><span class="youtube"><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/p51Shyp81Go&amp;rel=0&amp;color1=3a3a3a&amp;color2=999999&amp;border=0&amp;fs=1&amp;hl=en&amp;autoplay=0&amp;showinfo=0&amp;showsearch=0&amp;ap=%2526fmt%3D22" /><param name="allowFullScreen" value="true" /><embed wmode="transparent" src="http://www.youtube.com/v/p51Shyp81Go&amp;rel=0&amp;color1=3a3a3a&amp;color2=999999&amp;border=0&amp;fs=1&amp;hl=en&amp;autoplay=0&amp;showinfo=0&amp;showsearch=0&amp;ap=%2526fmt%3D22" type="application/x-shockwave-flash" allowfullscreen="true" width="560" height="340" ></embed><param name="wmode" value="transparent" /></object></span><a href="http://www.youtube.com/watch?v=p51Shyp81Go&fmt=18"><img src="http://img.youtube.com/vi/p51Shyp81Go/default.jpg" width="130" height="97" border=0></a></div>
<br></p>
<p>Back again, Team <a href="http://pspslimhacks.com/tag/daedalusx64/" class="st_tag internal_tag" rel="tag" title="Posts tagged with DaedalusX64">DaedalusX64</a> has released <a href="http://pspslimhacks.com/tag/daedalusx64/" class="st_tag internal_tag" rel="tag" title="Posts tagged with DaedalusX64">DaedalusX64</a> Alpha Revision 434. This version has a new feature called clean scene which will basically fix or &#8220;clean&#8221; any rendering glitches. This plus a few other new features and bug fixes.</p>
<p><strong><a href="http://pspslimhacks.com/tag/daedalusx64/" class="st_tag internal_tag" rel="tag" title="Posts tagged with DaedalusX64">DaedalusX64</a> Alpha Revision 434 Changelog:</strong></p>
<blockquote><p><span><span id="span"><span id="iTxt"><span><span><span id="iTxt"><span style="font-weight: bold;">Alpha revision 434 changelog:<br />
</span></span></span></span></span></span></span></p>
<ul>
<li><span><span><span id="iTxt">[!] Clean Scene will be enabled per game basis on roms.ini</span></span></span></li>
<li><span><span><span id="iTxt">[!] Enabled Clean Scene for around 20 games, and enabled Double Display for two more games.</span></span></span></li>
</ul>
<p><span><span><span id="iTxt"><span style="font-weight: bold;">Alpha revision 433 changelog:<br />
</span></span></span></span></p>
<ul>
<li><span><span><span id="iTxt">[+] Implemented Clean Scene (Takes care various rendering glitches)</span></span></span></li>
<li><span><span><span id="iTxt">[+] Added a hack for Tooie to skip fillrect</span></span></span></li>
<li><span><span><span id="iTxt">[!] Removed South Park Rally hack (our mtx logic is wrong anyways, and Clean Scene takes care of the ghosting) </span></span></span></li>
<li><span><span><span id="iTxt">[!] Removed Dynamic Loop Opt from menu (will be enabled per rom basis on roms.ini)</span></span></span></li>
</ul>
<li><span><span><span id="iTxt">[~] A couple of changes on UpdateFrame function</span></span></span></li>
</blockquote>
<p>Source: <a href="http://forums.daedalusx64.com/viewtopic.php?f=52&amp;t=1199">DaedalusX64</a></p>
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	Tags: <a href="http://pspslimhacks.com/tag/daedalusx64/" title="DaedalusX64" rel="tag">DaedalusX64</a>, <a href="http://pspslimhacks.com/tag/nintendo-64/" title="nintendo 64" rel="tag">nintendo 64</a>, <a href="http://pspslimhacks.com/tag/psp-emulators/" title="PSP Emulators" rel="tag">PSP Emulators</a><br />

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	<li><a href="http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-441/" title="N64 Emulator: DaedalusX64 Alpha Revision 441 (November 4, 2009)">N64 Emulator: DaedalusX64 Alpha Revision 441</a> (26)</li>
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	<li><a href="http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-431/" title="N64 Emulator: DaedalusX64 Alpha Revision 432 *Updated* (September 26, 2009)">N64 Emulator: DaedalusX64 Alpha Revision 432 *Updated*</a> (26)</li>
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</ul>

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		<title>N64 Emulator: DaedalusX64 Alpha Revision 432 *Updated*</title>
		<link>http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-431/</link>
		<comments>http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-431/#comments</comments>
		<pubDate>Sun, 27 Sep 2009 00:13:32 +0000</pubDate>
		<dc:creator>PSPFan</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[PSP Emulators]]></category>
		<category><![CDATA[DaedalusX64]]></category>
		<category><![CDATA[N64]]></category>
		<category><![CDATA[nintendo 64]]></category>

		<guid isPermaLink="false">http://pspslimhacks.com/?p=4716</guid>
		<description><![CDATA[
Update: DaedalusX64 Alpha Revision 432. Just released. 


DaedalusX64 Team have, yet again released another update to their popular N64 (Nintendo 64) emulator for PSP. Keep the updates coming guys! Whats new? A bunch of speed hacks/tweaks and improvements for various games as noted in the change log below.

DaedalusX64 Alpha Revision 432 changelog:
[!]Reverted most of the [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_2438" class="wp-caption aligncenter" style="width: 492px"><a href="http://pspslimhacks.com/wp-content/uploads/daedalusx64beta2.jpg"><img class="size-full wp-image-2438" title="DaedalusX64 Alpha Revision 432" src="http://pspslimhacks.com/wp-content/uploads/daedalusx64beta2.jpg" alt="DaedalusX64 Alpha Revision 432" width="482" height="272" /></a><p class="wp-caption-text"><a href="http://pspslimhacks.com/tag/daedalusx64/" class="st_tag internal_tag" rel="tag" title="Posts tagged with DaedalusX64">DaedalusX64</a> Alpha Revision 432</p></div>
<p><strong><br />
Update: <a href="http://pspslimhacks.com/tag/daedalusx64/" class="st_tag internal_tag" rel="tag" title="Posts tagged with DaedalusX64">DaedalusX64</a> Alpha Revision 432. Just released. </strong></p>
<p><strong><br />
</strong></p>
<p><a href="http://pspslimhacks.com/tag/daedalusx64/" class="st_tag internal_tag" rel="tag" title="Posts tagged with DaedalusX64">DaedalusX64</a> Team have, yet again released another update to their popular <a href="http://pspslimhacks.com/tag/n64/" class="st_tag internal_tag" rel="tag" title="Posts tagged with N64">N64</a> (<a href="http://pspslimhacks.com/tag/nintendo-64/" class="st_tag internal_tag" rel="tag" title="Posts tagged with nintendo 64">Nintendo 64</a>) emulator for PSP. Keep the updates coming guys! Whats new? A bunch of speed hacks/tweaks and improvements for various games as noted in the change log below.</p>
<p><strong><br />
</strong><strong><a href="http://pspslimhacks.com/tag/daedalusx64/" class="st_tag internal_tag" rel="tag" title="Posts tagged with DaedalusX64">DaedalusX64</a> Alpha Revision 432 changelog:</strong></p>
<blockquote><p>[!]Reverted most of the changes from Revs 305, 316, and 318 (Fixes a couple crashes, speed regressions, and Mario Head stuttering bug )<br />
[+]Hash every third line of textures for updating (Faster Texture Update)<br />
[+]Re-added Dynarec Loop Optimization (Works in as many titles as it used to, but still causes problems/freezes in some)<br />
[+]Added Frame Skip 99 to debug build for testing<br />
[+]Added more settings to Texture Update<br />
[~]More comments will only show in Debug builds (Some messages still remain)</p>
<p>Notes: GoldenEye No longer freezes on Runway or other levels, Mario Head no longer stutters without DD enabled. All speed regressions since 300 should be fixed now. Some reverted changes will be restored in future revs as speed/stability issues are worked out. This is a large commit and may have a few minor issues.</p></blockquote>
<p>Source: <a href="http://forums.daedalusx64.com/viewtopic.php?f=52&amp;t=1199">DaedalusX64.com</a></p>
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	Tags: <a href="http://pspslimhacks.com/tag/daedalusx64/" title="DaedalusX64" rel="tag">DaedalusX64</a>, <a href="http://pspslimhacks.com/tag/n64/" title="N64" rel="tag">N64</a>, <a href="http://pspslimhacks.com/tag/nintendo-64/" title="nintendo 64" rel="tag">nintendo 64</a>, <a href="http://pspslimhacks.com/tag/psp-emulators/" title="PSP Emulators" rel="tag">PSP Emulators</a><br />

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	<li><a href="http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-443/" title="N64 Emulator: DaedalusX64 Alpha Revision 443 (November 10, 2009)">N64 Emulator: DaedalusX64 Alpha Revision 443</a> (21)</li>
	<li><a href="http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-441/" title="N64 Emulator: DaedalusX64 Alpha Revision 441 (November 4, 2009)">N64 Emulator: DaedalusX64 Alpha Revision 441</a> (26)</li>
	<li><a href="http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-435-speed-tweaks/" title="N64 Emulator: DaedalusX64 Alpha Revision 435 (October 14, 2009)">N64 Emulator: DaedalusX64 Alpha Revision 435</a> (20)</li>
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</ul>

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		<title>N64 Emulator: DaedalusX64 Alpha Revision 430</title>
		<link>http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-430/</link>
		<comments>http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-430/#comments</comments>
		<pubDate>Mon, 21 Sep 2009 02:04:31 +0000</pubDate>
		<dc:creator>PSPFan</dc:creator>
				<category><![CDATA[PSP Emulators]]></category>
		<category><![CDATA[DaedalusX64]]></category>

		<guid isPermaLink="false">http://pspslimhacks.com/?p=4624</guid>
		<description><![CDATA[DaedalusX64 Team have released another update to their N64 Emulator for PSP. This update is primarily focused on optimizations, code clean ups and less memory usage. To try and speed up DaedalusX64 just that little bit more for smoother gameplay. Not too mention the all important bug fixes found is the previous version/s. Like always, [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_2438" class="wp-caption aligncenter" style="width: 492px"><a href="http://pspslimhacks.com/wp-content/uploads/daedalusx64beta2.jpg"><img class="size-full wp-image-2438" title="DaedalusX64 Alpha Revision 430" src="http://pspslimhacks.com/wp-content/uploads/daedalusx64beta2.jpg" alt="DaedalusX64 Alpha Revision 430" width="482" height="272" /></a><p class="wp-caption-text">DaedalusX64 Alpha Revision 430</p></div>
<p>DaedalusX64 Team have released another update to their N64 Emulator for PSP. This update is primarily focused on optimizations, code clean ups and less memory usage. To try and speed up DaedalusX64 just that little bit more for smoother gameplay. Not too mention the all important bug fixes found is the previous version/s. Like always, these are Alpha releases and may or may not be as stable.</p>
<p><strong>DaedalusX64 Alpha Revision 430 Changelog:</strong></p>
<ul>
<blockquote>
<li>[-] Debug console should not be initialized in Release mode &#8211; Salvy</li>
<li>[-] Reverted Change to GBI2_ModifyVtx from Rev 416 (Fixes a couple titles that broke) &#8211; Salvy</li>
<li>[-] Removed CFW 3.71 support (We require higher firmware anyway, fixes a few warnings)</li>
<li>[~] Properly defined the FlatShadeDisabled hack and Added to options on Debug Build</li>
<li>[!] Reduced Slim RAM cache for texels to same size as Phat (Large Cache is no longer needed and doesn&#8217;t improve performance and can be used elsewhere)</li>
<li>[!] Reduce Texel Cache size after large Texel ( &gt;64K ) is used. Fixes crash on Phat (Tetrisphere goes in game on Phat and SSV doesn&#8217;t crash when using select.)</li>
<li>[-] Reduced intrafont memory usage (Used low mem font options)</li>
<li>[~] Changed default deadzone to 28 to work better with &#8220;Well loved&#8221; PSPs</li>
<li>[~] Cleaned-up more compiler warnings</li>
</blockquote>
</ul>
<p>Source: <a href="http://forums.daedalusx64.com/viewtopic.php?f=52&amp;t=1199">DaedalusX64.com</a></p>
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	Tags: <a href="http://pspslimhacks.com/tag/daedalusx64/" title="DaedalusX64" rel="tag">DaedalusX64</a>, <a href="http://pspslimhacks.com/tag/psp-emulators/" title="PSP Emulators" rel="tag">PSP Emulators</a><br />

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	<li><a href="http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-443/" title="N64 Emulator: DaedalusX64 Alpha Revision 443 (November 10, 2009)">N64 Emulator: DaedalusX64 Alpha Revision 443</a> (21)</li>
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		<title>N64 Emulator: DaedalusX64 Alpha Revision 429</title>
		<link>http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-429/</link>
		<comments>http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-429/#comments</comments>
		<pubDate>Wed, 26 Aug 2009 01:42:06 +0000</pubDate>
		<dc:creator>PSPFan</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[PSP Emulators]]></category>
		<category><![CDATA[DaedalusX64]]></category>

		<guid isPermaLink="false">http://pspslimhacks.com/?p=4342</guid>
		<description><![CDATA[

Another Nintendo emulator gets an update today too. The DaedalusX64 team have released DaedalusX64 Alpha Revision 429. Which now features a handy low battery warning. Plus some other bug fixes and game specific changes.

DaedalusX64 Alpha Revision 429 changelog:
 * [+] Add a low battery warning, can be enabled on global settings (thanks Chilly Willy and [...]]]></description>
			<content:encoded><![CDATA[<p><div align="center"><!-- Smart Youtube --><span class="youtube"><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/7bTMN_pUEQ0&amp;rel=0&amp;color1=3a3a3a&amp;color2=999999&amp;border=0&amp;fs=1&amp;hl=en&amp;autoplay=0&amp;showinfo=0&amp;showsearch=0&amp;ap=%2526fmt%3D22&#038;feature=player_embedded" /><param name="allowFullScreen" value="true" /><embed wmode="transparent" src="http://www.youtube.com/v/7bTMN_pUEQ0&amp;rel=0&amp;color1=3a3a3a&amp;color2=999999&amp;border=0&amp;fs=1&amp;hl=en&amp;autoplay=0&amp;showinfo=0&amp;showsearch=0&amp;ap=%2526fmt%3D22&#038;feature=player_embedded" type="application/x-shockwave-flash" allowfullscreen="true" width="560" height="340" ></embed><param name="wmode" value="transparent" /></object></span><a href="http://www.youtube.com/watch?v=7bTMN_pUEQ0&fmt=18"><img src="http://img.youtube.com/vi/7bTMN_pUEQ0/default.jpg" width="130" height="97" border=0></a></div>
<br></p>
<p>Another Nintendo emulator gets an update today too. The DaedalusX64 team have released DaedalusX64 Alpha Revision 429. Which now features a handy low battery warning. Plus some other bug fixes and game specific changes.</p>
<p><strong><br />
DaedalusX64 Alpha Revision 429 changelog:</strong></p>
<blockquote><p> * [+] Add a low battery warning, can be enabled on global settings (thanks Chilly Willy and Grazz for helping)<br />
    * [!] Add correct savetype to Fighter&#8217;s Destiny 2 (it boots now)<br />
    * [+] 13 games more will use DoubleDisplay (Thanks KingPepper for reporting them)<br />
    * [!] L3DEX will call F3DEX for the moment&#8230;<br />
    * [~] Fixed the ground on Fighting Force 64</p></blockquote>
<p>Source: <a href="http://daedalusx64.com/viewtopic.php?f=9&#038;t=1199">DaedalusX64</a></p>
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	Tags: <a href="http://pspslimhacks.com/tag/daedalusx64/" title="DaedalusX64" rel="tag">DaedalusX64</a>, <a href="http://pspslimhacks.com/tag/psp-emulators/" title="PSP Emulators" rel="tag">PSP Emulators</a><br />

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	<li><a href="http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-443/" title="N64 Emulator: DaedalusX64 Alpha Revision 443 (November 10, 2009)">N64 Emulator: DaedalusX64 Alpha Revision 443</a> (21)</li>
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	<li><a href="http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-435-speed-tweaks/" title="N64 Emulator: DaedalusX64 Alpha Revision 435 (October 14, 2009)">N64 Emulator: DaedalusX64 Alpha Revision 435</a> (20)</li>
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</ul>

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		</item>
		<item>
		<title>N64 Emulator: DaedalusX64 Alpha Revision 428</title>
		<link>http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-428/</link>
		<comments>http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-428/#comments</comments>
		<pubDate>Thu, 13 Aug 2009 23:19:59 +0000</pubDate>
		<dc:creator>PSPFan</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[PSP Emulators]]></category>
		<category><![CDATA[DaedalusX64]]></category>

		<guid isPermaLink="false">http://pspslimhacks.com/?p=4175</guid>
		<description><![CDATA[



Back again the DaedalusX64 Team, with the help of homebrew developer Kreationz have released another update. This time focusing on more improvements to the emulators code and bug fixes. DaedalusX64 just keeps getting better, just check the above video clip and you can see Mario 64 is quite playable and that&#8217;s with sound emulation enabled.
DaedalusX64 [...]]]></description>
			<content:encoded><![CDATA[<p><center><br />
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</center><br />
</p>
<p>Back again the DaedalusX64 Team, with the help of homebrew developer Kreationz have released another update. This time focusing on more improvements to the emulators code and bug fixes. DaedalusX64 just keeps getting better, just check the above video clip and you can see Mario 64 is quite playable and that&#8217;s with sound emulation enabled.</p>
<p><strong>DaedalusX64 Alpha Revision 428 Changelog:</strong></p>
<blockquote><p>    * [+] Around 10 games more will use DoubleDisplay<br />
    * [+] Implemented custom microcode: DLParser_TexRect_Last_Legion<br />
    * [!] Moved S2DEX defines to gspS2DEX.h<br />
    * [!] Did a couple of minor changes&#8230;</p></blockquote>
Note: There is a file embedded within this post, please visit this post to download the file.
<p>Source: <a href="http://daedalusx64.com/viewtopic.php?f=52&#038;t=1199">Daedalusx64</a></p>

	Tags: <a href="http://pspslimhacks.com/tag/daedalusx64/" title="DaedalusX64" rel="tag">DaedalusX64</a>, <a href="http://pspslimhacks.com/tag/psp-emulators/" title="PSP Emulators" rel="tag">PSP Emulators</a><br />

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	<li><a href="http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-443/" title="N64 Emulator: DaedalusX64 Alpha Revision 443 (November 10, 2009)">N64 Emulator: DaedalusX64 Alpha Revision 443</a> (21)</li>
	<li><a href="http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-441/" title="N64 Emulator: DaedalusX64 Alpha Revision 441 (November 4, 2009)">N64 Emulator: DaedalusX64 Alpha Revision 441</a> (26)</li>
	<li><a href="http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-435-speed-tweaks/" title="N64 Emulator: DaedalusX64 Alpha Revision 435 (October 14, 2009)">N64 Emulator: DaedalusX64 Alpha Revision 435</a> (20)</li>
	<li><a href="http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-434/" title="N64 Emulator: DaedalusX64 Alpha Revision 434 (October 13, 2009)">N64 Emulator: DaedalusX64 Alpha Revision 434</a> (22)</li>
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		<item>
		<title>N64 Emulator: DaedalusX64 Alpha Revision 427</title>
		<link>http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-427/</link>
		<comments>http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-427/#comments</comments>
		<pubDate>Mon, 10 Aug 2009 00:39:05 +0000</pubDate>
		<dc:creator>PSPFan</dc:creator>
				<category><![CDATA[PSP Emulators]]></category>
		<category><![CDATA[DaedalusX64]]></category>

		<guid isPermaLink="false">http://pspslimhacks.com/?p=4135</guid>
		<description><![CDATA[



The DaedalusX64 team have released an update to DaedalusX64 The N64 / Nintendo 64 emulator for PSP. This release Alpha Revision 427 adds a few more bug fixes to the list. Also note the developers notes on upgrading your old DaedalusX64 installation.
Developers note:
Upgrade Procedure: Grab the link and unzip it. Delete all *.hle files(in SaveGames) [...]]]></description>
			<content:encoded><![CDATA[<p><center><br />
<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/jHYVsh3wUns&#038;hl=en&#038;fs=1&#038;rel=0&#038;color1=0x3a3a3a&#038;color2=0x999999&#038;hd=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/jHYVsh3wUns&#038;hl=en&#038;fs=1&#038;rel=0&#038;color1=0x3a3a3a&#038;color2=0x999999&#038;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object><br />
</center><br />
<br />
The <a href="http://pspslimhacks.com/tag/daedalusx64/" class="st_tag internal_tag" rel="tag" title="Posts tagged with DaedalusX64">DaedalusX64</a> team have released an update to <a href="http://pspslimhacks.com/tag/daedalusx64/" class="st_tag internal_tag" rel="tag" title="Posts tagged with DaedalusX64">DaedalusX64</a> The <a href="http://pspslimhacks.com/tag/n64/" class="st_tag internal_tag" rel="tag" title="Posts tagged with N64">N64</a> / <a href="http://pspslimhacks.com/tag/nintendo-64/" class="st_tag internal_tag" rel="tag" title="Posts tagged with nintendo 64">Nintendo 64</a> emulator for PSP. This release Alpha Revision 427 adds a few more bug fixes to the list. Also note the developers notes on upgrading your old <a href="http://pspslimhacks.com/tag/daedalusx64/" class="st_tag internal_tag" rel="tag" title="Posts tagged with DaedalusX64">DaedalusX64</a> installation.</p>
<blockquote><p>Developers note:</p>
<p>Upgrade Procedure: Grab the link and unzip it. Delete all *.hle files(in SaveGames) as well as preferences.ini and rom.db from your memory stick. These files (*.hle, rom.db, and preferences.ini) are rebuilt when you use the software and are version specific. Then you can copy it to your current folder on your PSP and overwrite all the old files. Now you are guaranteed to be starting fresh.</p>
<p>Changelogs:</p>
<p>    * Rev 427 [~] Forgot a couple of things.<br />
    * Rev 426 [!] FlatShade and ViewPortHack should use flags to compare.<br />
    *         [+] Turok: The Dinosaur Hunter and Tigger&#8217;s Honey Hunt will use DoubleDisplay.<br />
    * Rev 425 [!]Reworked Double Display Lists, it is now enabled in roms.ini on a per rom basis as needed to prevent breaking roms </p></blockquote>
<p>Source: <a href="http://daedalusx64.com/viewtopic.php?f=52&#038;t=1199">DaedalusX64</a></p>
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</ul>

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		<item>
		<title>DaedalusX64 Alpha Revision 407 &#8211; Latest DaedalusX64 Build</title>
		<link>http://pspslimhacks.com/daedalusx64-alpha-revision-407-latest-daedalusx64-release/</link>
		<comments>http://pspslimhacks.com/daedalusx64-alpha-revision-407-latest-daedalusx64-release/#comments</comments>
		<pubDate>Wed, 17 Jun 2009 07:43:25 +0000</pubDate>
		<dc:creator>PSPFan</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[PSP Emulators]]></category>
		<category><![CDATA[DaedalusX64]]></category>

		<guid isPermaLink="false">http://pspslimhacks.com/?p=3823</guid>
		<description><![CDATA[Been a while, but two recent revisions of DaedalusX64 N64 Emulator have been released by the Daedalus X64 team. This release introduces a number of tweaks and bug fixes.
DaedalusX64 Alpha Revision 407 changelog: 
*Fixed GBI1_BranchZ, GBI2_BranchZ uCode commands (Fixes Crash on Pokemon Snap on Phat)
DaedalusX64 Alpha Revision 406
[~]Cleaned up some warnings
[!]Reduced ROM Buffer on Slim [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_2438" class="wp-caption aligncenter" style="width: 492px"><a href="http://pspslimhacks.com/wp-content/uploads/daedalusx64beta2.jpg"><img class="size-full wp-image-2438" title="DaedalusX64 Alpha Revision 407" src="http://pspslimhacks.com/wp-content/uploads/daedalusx64beta2.jpg" alt="DaedalusX64 Alpha Revision 407" width="482" height="272" /></a><p class="wp-caption-text">DaedalusX64 Alpha Revision 407</p></div>
<p>Been a while, but two recent revisions of DaedalusX64 <a href="http://pspslimhacks.com/tag/n64/" class="st_tag internal_tag" rel="tag" title="Posts tagged with N64">N64</a> Emulator have been released by the Daedalus X64 team. This release introduces a number of tweaks and bug fixes.</p>
<p>DaedalusX64 Alpha Revision 407 changelog: </p>
<blockquote><p>*Fixed GBI1_BranchZ, GBI2_BranchZ uCode commands (Fixes Crash on Pokemon Snap on Phat)</p>
<p>DaedalusX64 Alpha Revision 406</p>
<p>[~]Cleaned up some warnings<br />
[!]Reduced ROM Buffer on Slim to 8Mb<br />
[!]Fixed Speed regression in ROM Cache for Roms over 16Mb<br />
[!]Reworked Rom cache to provide slight speed increase<br />
[!]Optimized Buffers for stability (Needs testing on Phat)<br />
[~]Turned of Release mode build options that were on by mistake</p></blockquote>
<p>Source: <a href="http://www.daedalusx64.com/viewtopic.php?f=12&#038;t=1126">Daedalusx64.com</a></p>
Note: There is a file embedded within this post, please visit this post to download the file.

	Tags: <a href="http://pspslimhacks.com/tag/daedalusx64/" title="DaedalusX64" rel="tag">DaedalusX64</a>, <a href="http://pspslimhacks.com/tag/psp-emulators/" title="PSP Emulators" rel="tag">PSP Emulators</a><br />

	<h4>Related posts</h4>
	<ul class="st-related-posts">
	<li><a href="http://pspslimhacks.com/second-daedalusx64-beta-2-video/" title="Second DaedalusX64 Beta 2 Video (February 27, 2009)">Second DaedalusX64 Beta 2 Video</a> (13)</li>
	<li><a href="http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-443/" title="N64 Emulator: DaedalusX64 Alpha Revision 443 (November 10, 2009)">N64 Emulator: DaedalusX64 Alpha Revision 443</a> (21)</li>
	<li><a href="http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-441/" title="N64 Emulator: DaedalusX64 Alpha Revision 441 (November 4, 2009)">N64 Emulator: DaedalusX64 Alpha Revision 441</a> (26)</li>
	<li><a href="http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-435-speed-tweaks/" title="N64 Emulator: DaedalusX64 Alpha Revision 435 (October 14, 2009)">N64 Emulator: DaedalusX64 Alpha Revision 435</a> (20)</li>
	<li><a href="http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-434/" title="N64 Emulator: DaedalusX64 Alpha Revision 434 (October 13, 2009)">N64 Emulator: DaedalusX64 Alpha Revision 434</a> (22)</li>
</ul>

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		<item>
		<title>DaedalusX64 Team talk about Beta 3</title>
		<link>http://pspslimhacks.com/daedalusx64-team-talks-about-beta-3/</link>
		<comments>http://pspslimhacks.com/daedalusx64-team-talks-about-beta-3/#comments</comments>
		<pubDate>Sat, 07 Mar 2009 07:36:17 +0000</pubDate>
		<dc:creator>PSPFan</dc:creator>
				<category><![CDATA[PSP Emulators]]></category>
		<category><![CDATA[DaedalusX64]]></category>
		<category><![CDATA[DaedalusX64 Beta 3]]></category>

		<guid isPermaLink="false">http://pspslimhacks.com/?p=2454</guid>
		<description><![CDATA[With DaedalusX64 Beta 2 released, the developers have started to look at ways to yet again improve on the N64 Emulator. In DaedalusX64 Beta 3 they plan to do some major bug squishing, add a new GUI, some code clean up, add dynamic buffers based on ROM size and PSP type.

With Beta 2 successfully out [...]]]></description>
			<content:encoded><![CDATA[<div class="wp-caption aligncenter" style="width: 492px"><img src="http://pspslimhacks.com/wp-content/uploads/daedalusx64beta2.jpg" alt="DaedalusX64 Team talks beta 3" width="482" height="272" /><p class="wp-caption-text">DaedalusX64 Team talks beta 3</p></div>
<p>With <a href="http://pspslimhacks.com/daedalusx64-beta-released/">DaedalusX64 Beta 2 released</a>, the developers have started to look at ways to yet again improve on the <a href="http://pspslimhacks.com/tag/n64/" class="st_tag internal_tag" rel="tag" title="Posts tagged with N64">N64</a> Emulator. In DaedalusX64 Beta 3 they plan to do some major bug squishing, add a new GUI, some code clean up, add dynamic buffers based on ROM size and PSP type.</p>
<blockquote><p>
With Beta 2 successfully out the door over the weekend. I thought it was time for an update from myself as far what my plans are for Beta 3. I wasn&#8217;t as active this time around, except in the background this time around, but Howard and Strmn&#8217;s work was amazing. Having fallen way behind, I plan to start on the new GUI (a Coverflow kinda of GUI with some extra ideas I had.) I also am going to try to get as many of the bugs in the Bug tracker closed as possible and take a look at why Async audio is unstable. Finally, I am going to look at making all the Buffers Dynamic based on ROM size, PSP type, etc&#8230; Howard plans to move at least part of the CPU to the ME. Wally and Salvy are going to make sure the Microcodes are correct. Not sure about Chilly&#8217;s or Strmn Plans, but I know Strmn, plans on some code clean-up. Well that&#8217;s it for now enjoy the release. Don&#8217;t know when I&#8217;ll update this next, probably when I get started on the parts I plan on working on.</p></blockquote>
<p><a href="http://daedalusx64.com/index.php?topic=779.0">Source: Official DaedalusX64 Forums</a></p>

	Tags: <a href="http://pspslimhacks.com/tag/daedalusx64/" title="DaedalusX64" rel="tag">DaedalusX64</a>, <a href="http://pspslimhacks.com/tag/daedalusx64-beta-3/" title="DaedalusX64 Beta 3" rel="tag">DaedalusX64 Beta 3</a>, <a href="http://pspslimhacks.com/tag/psp-emulators/" title="PSP Emulators" rel="tag">PSP Emulators</a><br />

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</ul>

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		<item>
		<title>DaedalusX64 Beta 2 Released!</title>
		<link>http://pspslimhacks.com/daedalusx64-beta-released/</link>
		<comments>http://pspslimhacks.com/daedalusx64-beta-released/#comments</comments>
		<pubDate>Mon, 02 Mar 2009 07:24:11 +0000</pubDate>
		<dc:creator>PSPFan</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[PSP Emulators]]></category>
		<category><![CDATA[DaedalusX64]]></category>
		<category><![CDATA[DaedalusX64 Beta 2]]></category>

		<guid isPermaLink="false">http://pspslimhacks.com/?p=2437</guid>
		<description><![CDATA[The long await and much anticipated DaedalusX64 Beta 2 has been released. With a huge amount of improvements and enhancements from many PSP developers, including Chilly Willy, howard0su, Wally, and the original developer StrmnNrmn. Noticeable improvements with the Media Engine and built-in speed hack detection. Give it a try!
Source: DaedalusX64.com


Mario 64 runs pretty damn fine [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_2438" class="wp-caption aligncenter" style="width: 492px"><a href="http://pspslimhacks.com/wp-content/uploads/daedalusx64beta2.jpg"><img class="size-full wp-image-2438" title="daedalusx64beta2" src="http://pspslimhacks.com/wp-content/uploads/daedalusx64beta2.jpg" alt="daedalusx64beta2" width="482" height="272" /></a><p class="wp-caption-text"><a href="http://pspslimhacks.com/tag/daedalusx64/" class="st_tag internal_tag" rel="tag" title="Posts tagged with DaedalusX64">DaedalusX64</a> Beta 2</p></div>
<p>The long await and much anticipated <a href="http://pspslimhacks.com/tag/daedalusx64/" class="st_tag internal_tag" rel="tag" title="Posts tagged with DaedalusX64">DaedalusX64</a> Beta 2 has been released. With a huge amount of improvements and enhancements from many PSP developers, including Chilly Willy, howard0su, Wally, and the original developer StrmnNrmn. Noticeable improvements with the Media Engine and built-in speed hack detection. Give it a try!</p>
Note: There is a file embedded within this post, please visit this post to download the file.
<p>Source: <a href="http://daedalusx64.com/index.php/topic,750.msg8827.html">DaedalusX64.com</a></p>
<p><center><br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/pPjTUdPPGAE&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/pPjTUdPPGAE&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object><br />
Mario 64 runs pretty damn fine and that&#8217;s with sound enabled</center></p>
<p><a href="http://pspslimhacks.com/tag/daedalusx64/" class="st_tag internal_tag" rel="tag" title="Posts tagged with DaedalusX64">DaedalusX64</a> Beta changelog:</p>
<blockquote><p># Added exception handler to emulation (Chilly Willy)<br />
# Made UI selection wrap at top and bottom (Chilly Willy)<br />
# Cleaned up the ROM preferences (Chilly Willy)<br />
# ME Audio uses CPU event (CPU event system made thread-safe) (Chilly Willy)<br />
# ME Audio made conditional (Async = ME, Sync = Old Audio) (Chilly Willy)<br />
# Several Custom Blends Added (Kreationz, ShinyDude100, Wally)<br />
# Rewrote microcode detection to fix a couple of bugs (StrmnNrmn)<br />
# Added support for LOAD_UCODE, fixes a number of rendering glitches (StrmnNrmn)<br />
# Speed hack detection (howard0su)<br />
# Added JPEG support (howard0su)<br />
[!] Fixed an assert causing some homebrew not to run (StrmnNrmn)<br />
[!] Added support for FlashRam and Eeprom16k save type (howard0su)<br />
[!] Reworked saving/loading system (howard0su)<br />
[^] OSEHLE Enabled with several OSHLE commands (Small speed up)(howard0su)<br />
[^] Improved Audio ME code (Faster with Audio on) (Chilly Willy)<br />
[^] Use VFPU to handle more transform and lighting (StrmnNrmn)<br />
[^] Various rendering optimisations (StrmnNrmn)<br />
[^] Various ucodes, many games show up correctly now (Wally)<br />
[^] Corrected many savetypes in rom.ini (Wally)<br />
[~] Various code cleanup (howard0su)</p></blockquote>

	Tags: <a href="http://pspslimhacks.com/tag/daedalusx64/" title="DaedalusX64" rel="tag">DaedalusX64</a>, <a href="http://pspslimhacks.com/tag/daedalusx64-beta-2/" title="DaedalusX64 Beta 2" rel="tag">DaedalusX64 Beta 2</a>, <a href="http://pspslimhacks.com/tag/psp-emulators/" title="PSP Emulators" rel="tag">PSP Emulators</a><br />

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	<li><a href="http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-435-speed-tweaks/" title="N64 Emulator: DaedalusX64 Alpha Revision 435 (October 14, 2009)">N64 Emulator: DaedalusX64 Alpha Revision 435</a> (20)</li>
</ul>

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