ScummVM v1.1.1 Classic Point and Click adventures on PSP

ScummVM v1.1.1 Released.
The ScummVM team have just released an update to their classic point and click adventure emulator. This latest version dubbed “Better Version” has increased support for games, as well as some bug fixes. If your an “old” gamer like myself (Still in my 20s) you would have played a few of these titles in their hay day.
I grew up playing classic point and click adventures on my trusty old Amiga 500, games like Lure of a Temptress, Beneath a Steel Sky, Maniac Mansion and Zak McKracken etc.
Ahh the good old days, where games were in 2d and actually had good original stories behind them. Guess most of PSH fanbase is too young to even have heard of the half of these games.
ScummVM v1.1.1 changelog:
1.1.1 (2010-05-02)
New Ports:
– Added Nintendo 64 Port. (Actually added in 1.1.0, but forgot to mention it. oops)General:
– Fixed several minor bugs here and there.Drascula:
– Fixed regression that caused some texts to always be in English, even when
using another language. (#2970211 – DRASCULA: missing german translation)KYRA:
– Fixed a bug which caused the DOS versions to crash before the credits when
AdLib music is selected.LURE:
– Fixed several memory leaks.
– Corrected problems in the handling of followers when blocked from performing
actions by closed doors between rooms.
– Solved issues with Goewin not always correctly following the player out of the cavesTinsel:
– Fix video playback regression in Discworld 2.Parallaction:
– Fix several crashes and other regressions in Nippon Safes, including
bugs 2969211, 2969232, 2969234, 2969257, 2970141.Wii/GameCube port: (Also forgot to mention in 1.1.0)
– Added support for games using 16bit graphics.
– Complete GFX overhaul (new video modes, better performance,
picture smoothing, fine grained overscan settings).
– Added a new options dialog for Wii/Gamecube specific settings.
– Fixed a GFX glitch on savegame thumbnails.
– Added support for SMB mountpoints (Samba/Windows shares).
– Added an on-screen console, which is shown when ScummVM exits abnormally.
– Fixed a couple of crashes when using Ogg/Vorbis encoded sound files.
See the bundled READMII.txt file for more information.PSP port: (Also forgot to mention in 1.1.0)
– Added plugin support which allows the PSP Phat to run every game.
– Added a new virtual keyboard optimized for rapid D-Pad input.
Well you can relive these days again. Many these games are free from the creators. Head over to the ScummVM downloads page in order to legally download the some of the classics I mentioned above.
Source: ScummVM
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