Resident Evil 2: Retrospective
I will admit that I watched too many x-rated horror movies as a kid, but they just didn’t scare. I never felt like I could be in the position of the victims or the survivors and it just never struck a chord with me. Strangely though, I spent a lot of my childhood scared and a little nervous. Why is that? Well I played Resident Evil 2. Resident Evil 2 is the hugely successful sequel to the Original Resident Evil game that was released on the Playstation in 1996. A Directors Cut for Playstation and a port for the Sega Saturn were released in 1997. Another version of the game “Directors Cut Dualshock version” was released for the Playstation was released 98. The game saw yet another release in 2006 this time on Nintendos’ handheld the Nintendo DS. The game saw its’ most recent release on the Playstation Network worldwide in March 2011.
While the first game may be the highly guarded release by a certain legion of fans. The sequel was the ultimate successor to the original and had old fans and critics alike uniting in praise to a game that just did everything right. Like the original game it has a long release history being ported and re-released on a long list of varied and unusual platforms. The original release was 01/21/98 in North America, 01/29/98 in Japan and 05/08/98 in PAL regions. The game also received dualshock releases, an N64 release, a dreamcast release and even Gamecube and Windows releases. The latest release of the game is on the Popular playstation Network store digital distribution service and allows fans to download and play the game on the PSP, PS3 and coming soon to the Ps Vita console. What made this game stand out above the first for me was the more open environment that allowed the developers to add more of an unerving atmosphere that in turn opened more opportunitys for some real scares. This game always kept me on edge from start to finish, and playing it in the dark was for the most brave and hardcore of gamers. This game expanded upon the original in every way. Offering cleverly integrated and unique puzzles with a limited expanse of weapons and ammunition that leave you sweating at the thought of an enemy encounter. This game takes planning and thought to beat, but when you do you’re rewarded by a scenario B to play through with the opposite character to the one you beat the game with. Add that in with the fact that there are two playable characters to begin with, each with their own story that has its’ unique twisted and turns, then you can really appreciate how truly big this game is. Without spoiling anything; Scenario B is an alternative telling of events from the original story and is more of a whole new game experience than a tacked on extra.
My Experience with the Game
Around its’ release this game caused quite a stir between friends and even my enemies at school. There was a sort of dare at school that meant if you could beat the game at night in one sitting then you would become cool. There were also people that would flat out refuse to play the game under any circumstance. My first taste of the game came from a demo disc that offered 10 minutes of gameplay. When I first played it I was in love with the game for making me feel such a deep sense of immersion. For me it didn’t matter whether I was playing it the middle of the day, or in the middle of the night. If I was alone, the game was scary and it made me extra perceptive of those creaky floorboards or any unexplained noises or movement.
The demo disc itself is a long lost piece of my Playstation history, but I have a feeling I may have an iso image floating around somewhere. Something I did a lot before I got hold of the actual game, was to see how far I could progress in the restrictive 10 minutes the disc offered me. If I can find the image I’ll upload it for you all and offer you a challenge. How far can you get without cheating? The person that can get the farthest in the 10 minute demo might be able to win a small Resident Evil related prize. Two runners up can win $5.00
Note: If anyone has this demo then maybe you could help me out? If you don’t have the demo and you want to try, then just make sure you attached some sort of timestamp to your video to show a coundown of 10 minutes. All footage will be vigorously tested to make sure its’ authentic.
In regards to the competition please send me a link to you video in an email, use the subject line “Resident Evil Competition”. Send your email to me at [email protected] ,, All entries must be recieved by midnight on 24/09/12.
The winning entry will be revealled on 01/10/12 and will be contacted appropriately.
Please feel free to contact me with any questions you may have about this competition.
Cheers for reading,,
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