PSVita Trinigy Vision Game Engine Tech Demo
Trinigy have published two tech demo videos showcasing their Vision Game Engine software development for the PSV. One of the biggest strengths of PSV is undoubtedly the graphics that promises to match the level of graphics we see on the PS3. With the reduced screen resolution and taking into account consumption on a portable platform, imput features such as a rear touch pad, the OLED touch screen, dual cameras and 6 axisi gyroscopes the PSV is a completely different console to program for.
Software development the the PSV will be easier for PS3 game designers as they will be able to adapt existing game engines for the PSV. Making PS3 to PSV ports much easier. Trinigy gives us an idea of whats in stall for us when it comes to the PSV capabilities. The two tech demos below showcase the various hardware features the PSVita has. For example: real-time water reflections, parallax mapping, normal maps, specular maps, dot3 lightmapping, PSV-specific optimizations for the shaders, postprocessing effects and glare.
Enjoy these two tech demos. (I like the look of the second one, reminds me of Elder Scrolls: Morrowind)
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