Fancy making your own PSP homebrew games with ease? Well you can now with CBaroX’s PSPConstructor. This Mac / PC application uses Visual Studio 2008’s devenv command line to compile your games under the Visual Studio 2008 environment.
And this is the part I like, PSPConstructor requires no knowledge of coding. Big plus there for many people.
PSPConstructor release notes:
This is my summer project I’ve been working on, it’s a cross-platform game making software that makes homebrew enabled PSP games. It requires no knowledge of coding, and produces hardware accelerated games with the JGE++ engine. Under Windows, you can test your game out before you put it on your PSP, and when you are done, it launches a batch file to compile a (3XX) EBOOT. The software bundle also comes with PCLConstructor to help you make custom libraries for your games.
Source: CBaroX
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September 9, 2009 at 3:24 pm
Looks cool! Is it efficient, though?
September 9, 2009 at 7:44 pm
Well, unless I just don’t know how to use it, you can’t even save or load a game you make. I tried making a Hello World program and it wouldn’t let me test. I only put maybe 5 minutes into testing, but I’ll do a more extensive test when I’m out of school for the day.
September 9, 2009 at 8:18 pm
I’ll give it a go soon too. But at the moment I’n stuck on HSDPA Mobile internet with very limited data
September 10, 2009 at 3:39 am
NICE!, Im going to try it right now.
September 10, 2009 at 5:20 am
id didnt work for me… Its looking for a DLL file and it didnt accept my JRE…. theres also no README or any sort of guide on using this. I think you need to install on your system a copy of Visual Studio 2008 to be able to run this. Anyone here has a opinion or someone got it to work?
September 10, 2009 at 2:19 pm
Didn’t try, and I think it’s not worth trying either. Looks like a very basic something…
September 11, 2009 at 12:42 am
just wait and see: Final Fantasy X: Portable
September 12, 2009 at 10:51 pm
This seems nice i might be able to use this soon!