PSP Quake v1.1
Homebrew games developer jurajstyk has released an update for his port of id Software’s Quake. The new version features Vsync and dithering support and the option of analog stick strafing amoung other things. Check the changelog below.

Changelog
* Fixed bug that prevented changing sky texture between levels (HW rendering only)
* Fixed z-buffer related bug when rendering sprites (HW rendering only)
* Added options to turn on vertical synchronization and dithering (HW rendering only)
* Reorganized options menu (Select ‘more options’/’less options’ to switch options list)
* Added more options for analog stick controls
* Added analog stick strafing (while you hold stafe button or always if allowed in options menu )
* Configurable heap size
* MP3 playback changed from madlib library to playback trough module in firmware
* New command line options
* Simple startup screen to choose game mod directory, heap size and cpu clock (use -prompt command line option)
- Source: jurajstyk
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