N64 Emulator: DaedalusX64 Beta 3 !!

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Beta 3 is out, some massive changes here as the emulator jumps to Beta 3. Many top dev’s have been working hard on this latest release. So many improvements, just to many to list. Expect many games to run much smoother, better visuals and just overall awesomeness. Just watch how playable Zelda is in the below video.

changelog: (Its a big one..)

DaedalusX64 Beta 3 – 25 February 2011
(Major changes since Beta 2 Update, See SVN log for full list)
———————-
Corn:
zoom (up to 150%) to get rid of black borders
Show patch progress instead of black screen while patching (Corn/Salvy)
Optimization/Speed-up in Dynarec/Loop Opt. and simplified the Fragment Cache Hash
Z-fighting Fixed
Faster D-list processing for a speed-up
Faster Fixed Point Matrix loading and other optimizations in rendering
Added option to use Cover-Flow or Classic GUI
Added battery info in pause menu (Salvy/psppwner300/Corn)
64 SaveState slots (psppwner300/Corn)
New faster Double Display List processing
16bit screen rendering (Using dithering for smoother colors)
Missing HUD(heart) fixed in OoT/MM
Faster texture check/hash
Faster audio conversion code and optimizations, fixed left/right sound swap
New DMA transfer mode using VFPU
Frame-rate limiter no longer stalls CPU
Added more patches in OSHLE GU function library using VFPU
Added Auto Frame Skip 1 & 2
Added hacks for Wonder Project J2, SM64 stars blend, Kirby 64 in DLParser_S2DEX_Bg1cyc & copy
Hack for alternative TLUT (MM, SSV, Animal Crossing, Sin and Punishment(Tsumi to Batsu) & Flying Dragon)
Hack for Wipeout, F-Zero and RR64 to proper Z-buffer rendering of geometry
When N64 uses Average as texture filter we do Bi-linear on PSP (Smooths Gex 3 and others textures properly)
Fixed Model-view matrices for Gex games to render properly
Added Blend Explorer now takes a selection from Combiner Explorer to test blends in real-time
Set Prim Depth works -> SSV, Road Rash, Glover, Rayman 2, Donald Duck
Insert Matrix works -> Kirby enemies and SSB animation
Force Matrix works -> Tarzan, Donald duck, Rayman2 and Star Wars Episode I – Racer
Proper texture loading -> F-Zero, Flying dragon (menus)

Salvy:
New home button library (works on newer FW’s 6XX + button wrapper for easy usage)
New blender using a 16bit hash
Generic blend-mode (handles over 70% of all inexact blends)
Reworked COP1 Unusable Exceptions ( Increased compatibility greatly )
Added support for uCode tables and uCode definitions
Added a more robust and faster uCode cache (All used uCodes are retained, to avoid unnecessary hashing)
Reworked uCode detection (faster, and fixed several annoying bugs)
Simplified greatly interrupts
Implemented AI OS functions, also several fixes and optimizations throughout OSHLE
Updated Audio code base to latest Azimer’s plug-in (Salvy/Corn)
Implemented several custom uCodes (Conker, GE sky etc)
Recursive deletion + Reset settings/oshle cache
Deprecated RSP LLE emulation from PSP build
Properly transfer palettes to Video Memory after loading texture (Fixes annoying spots)
Added Forced Filtering, can be changed on Global Settings (Salvy and Kreationz)
Fixed memory region 0xA500 0xA5FF (Pokemon Stadium 1 and F-Zero(U) boot now)
Panic Button -> L-TRIG + R-TRIG + START pressed for 2 sec (Salvy/Corn)
Add compatibility for using gprof for profiling

Kreationz:
Update Screen only called once per frame (Fixes Flashing and Shaking)
Updated clipping code to latest version from Irrlicht Engine
Fix of IA4 textures (OoT’s Trees for example)
Fixed 4bpp texture padding

Grazz:
Implemented S2dex and Sprite2D
Auto uCode detector (Grazz/Kreationz)
Implement per game SaveState support

Howard0su:
Memory Access Optimization
Move Video Memory and Graphics Context initialization into system.cpp
Avoid strdup, use static array instead

Other Devs and People that helped greatly:
Added VFPU math (Zack/Corn)
Several improvements in our makefile (Maxijac)
Allows SaveState deletion (Maxijac)
Various improvements/updates to roms.ini (Wally, bdacanay, Yamagushi and Destroyer5150)
Cover-Flow Gui (Yamagushi)
Recommended Settings (Yamagushi)
Several custom blend-modes (Wally, Salvy, Kreationz, Corn, bdacanay, Darth_Sidious and NintendoBoy13)
Added ability to delete ROMs to GUI (psppwner300, Corn)

Source: DaedalusX64 forums


Download: DaedalusX64 Beta 3 Update
(DaedalusX64 Beta 3 Update - 673.3 KiB - 26,111 Hits)

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  • None Found

  • MOOOOO

    yay!!!

    • 3DS

      ROFL@ “Just watch how playable Zelda is in the below video.”
      I could just be wrong and need glasses.

      • http://forums.daedalusx64.com/ psppwner300

        Hey, may I tell you that I was using Remotejoylite and frameskip. Remotejoy slowed gameplay by about 5 FPS on Zelda and frameskip made gameplay look crappy. If you play it straight from your PSP, you’ll notice that Zelda averages a solid 16 FPS…also, “Just watch how playable Zelda is in the below video” doesn’t only mean speed. Look at the graphics; their exactly like their N64 counterpart. That’s what it means if a title is playable.

      • PantsuInMyFace

        You have to consider that OOT wasn’t playable at all before. This is an incredible improvement, and praise is much deserved to the devs that created this beta.

  • Jawn

    i cant download it !

    all i get is white page and bunch of scribbles !
    oh man i want it !

  • JNinja707

    whats the difference between DaedalusX64 Beta 3 and DaedalusX64 rev 638

    • Reynkz

      there a big jump in function and ability, i would recommend u try it out 2 c if its any better, because i upgrade from DaedalusX64 rev to this and its a lot faster ^_^

  • The_Doctor

    right click the download button and change the file extention to .7z

    • The_Doctor

      sorry. after you click on “save link as”, you can change it…

  • LATE

    @Pspfan how do you post notices like these? Because DX64 Beta 3 came out a few days earlier. Are we able to post notices? (i think it’d be better becuz then we can get more notices in, so if one person is busy others can cover up

    • http://pspslimhacks ghosthunter187

      @late i agree i usually follow all the big dawgs and i get a lot of apps way before they hit here and @Pspfan dude im down with that if there is a notice mark or a email address i can upload links for you too bro just so that everyone could enjoy apps and cool things ahead of time thx ghosthunter 187 out

  • mikeporrasm

    does sound works well whit it?

    • http://tinyurl.com/pinoypsp liquorice

      the sound is a total crap. Sounds lag to much.

      • mikeporrasm

        mm wierd i had a n64 emulator on my clasic xbox and sound worked well same as on my ps2

      • acid_snake

        N64 emulator for PS2? are you sure, cause last time I check there was none

  • http://tinyurl.com/pinoypsp liquorice

    lots of bug. PSP crash when try to load tony hawk, stuck and shuts down on earthworm jim 3d.

  • crashbfan

    Wow! Lots of changes, it better be good. I’m sick of a laggy emulator. I’ll report back with the results.

    • crashbfan

      All I see so far are visual changes to the EBOOT, and in-game cover art, there’s absolutely no changes for the better concerning the speed of games with sound enabled, sorry to say that this isn’t too great of an upgrade from B2 REV 637

      • http://pinoypspdownloads.blogspot.com liquorice

        yeah right. i tested it with earthworm jim 3d. i cant play it because of lag. the only change i saw was the eboot art which i really dont like (the old eboot icon is much good).

  • http://pspslimhacks ghosthunter187

    keep up the good work i already had this since friday night its alright it runs pokemon stadium 2 a lot better better sound and speed cant wait for the next one

  • Codebreaker

    Its really fast and so much better! however, it crashes when i hit the home button.

  • Mister L

    i think I’ll keep waiting… the fps is better but it still sucks…

  • http://www.youtube.com/user/hackyourpsp?feature=mhum 5196

    is there any 6.35 pro-b support?

    • Dan Diemer

      The real question is “Does it run Mystical Ninja, Staring Goemon”.

      • Fargaite

        Which is totally unrelated to his question.

  • Annoyed PSP User

    Is this supported by 6.20 Hen-B?
    If not, i really think 6.20 Hen-C shld have support built solely for this please :P

  • FanAtiK

    is it safe to use in my psp 3000(Brite) ta-090v2 5.03 MHU? =)

  • GOLASTIC

    Mane….LOZ Amjoras mask freezez at the starting and psp goes off..Why ?and any fix…

  • PSP-2010

    will try this on my m33-6 cfw. Keep it going devs.. luv the changelog makes me smirk too many improvemnents!

  • randomer…

    WORKS GREAT ON OoT. im using 6.35 .

  • paul_kaiser

    too bad resident evil 2 still doesn’t work though

    • Erik

      Why not just play the PSX version? it’s better anyway.

      • pspninja

        Not techically true. The nintendo 64 produced more colors and had a higher pixel count than the psx. The nintendo was faster and more powerful. In japan they had a few games that were never put in production but they allow you to create games on the nintendo 64. the nintendo also supported online play in japan,

  • crashbfan

    Mario 64, an 8MB game still lags alot (sound enabled). It’s kind of disappointing :(

    • garrlker

      What are you talking about. When I played it it ran perfect.

  • N.64

    WOW! Many fixes here=)
    Stand on! Good work=)

  • poop station portable

    it can almost run sm64 at full speed with sound. zelda runs pretty slow when you are walking on hyrule field but it looks like it must be possible to make it run smooth. keep up the work :)

  • Brent27

    It crashes a lot compared to the previous version i have use.

  • ConkerHUN

    Too many crashed. I want to play Conker Bad Fur Day. Audio is sucks, then 30sec i get blue screen my PSP crased. :(

    Pls: Conker is the best game in this platform :)

    • blackbirdpr

      i know i think the revision 632 is better because in that rev i played star fox normally perfect with sound enabled and conker it started but graphics went crazy but it still worked and in beta 3 it didnt even started

  • ConkerHUN

    Too many crashed. I want to play Conker Bad Fur Day. Audio is bad, then 30sec i get blue screen my PSP crased. :(

  • rockstar

    since im new to use this, how do i download games for this emulator? plz

    • Cheeseiron

      Go to a site like Doperoms. They have thousands of ROM games.

      • Fargaite

        … … … Request deletion.

  • ConkerHUN

    I know 10 sites for the game download. But i cant share. Coz my commet has been removed.

  • Scudreloaded

    conkers bad fur day actually loaded for you?
    its still a beta guys. it isn’t gunna be perfect. starfox and mario run pretty well though. but with sound it lags.
    one step at a time,..
    you forget things dont hapan over night.

    i might try conkers bad fur day or a few other roms just unzipped versions
    bugs so far
    after a game loads for me the home button makes the screen flicker black once and never goes to the main menu.
    the first couple times i started the emu it had ni64 cover previews and now it dosent seem to be loading the images anymore. i didnt delete them, there still there just not working

  • ConkerHUN

    Yes i know. I try it the Starfox but the sound lags yeah.

    I loaded the Conker Bad Fur Day and my psp crashed. Maybe waiting for the full version.

  • crashbfan

    Don’t expect Conker’s Bad Fur day to ever work. It’s one of the top 3 most memory-dense games for the N64.

  • carnal894

    Yeah, i know its still in beta but mario party 2 and 3, mortal kombat trilogy, and goldeneye 007 freezes up and crashes my psp. On a positive note super mario 64 works fine for me :)

  • Cheeseiron

    This is great, cant wait for more improvements. I’ll probly download the next version, just to make sure it’ll work better. XD But great dev!

  • JNinja707

    i was playing conker and it work but the graphic was shit

  • http://pspslimhacks ghosthunter187

    heres a tip for everyones whos is crashing try running the game first then hit home then edit preferences then synchronise the sound (enable sound) then continue emulation and it should work great so far ive played mario 64 super smash bros, mari kart and last but not least pokemon stadium 2 and believe me it runs smooth sound and all im running psp go 6.35 pro-b if any body needs help or questions or concerns get at me im a 5 year vet pro at the psp world

  • sam

    Hello, can someone tell me if this works on 6.20 TN-C?

    PLEASE HELP ME!

    • crashbfan

      It works for any Homebrew enabling program or Custom Firmware. In other words yes.

    • PSP

      Yes it works with 6.20 TN-C I have tested it =)

  • http://werf.com werf

    does it work on hbl?

    • http://tinyurl.com/pinoypsp liquorice

      probably yes. its a homebrew.

  • TYSARD/TYLUR

    OMG Bad Fur Day loads up now =D This truly dhows how for daedalus has come.

  • natsu

    will this work on 5.03 gen c?? and what games do u suggest? besides legend of zelda??

  • ConkerHUN

    What about the Donkey kong 64? Anyone try it? I guess this the good game for the nintendo.

  • Rockstar

    what is the best game for this

    • http://pspslimhacks ghosthunter187

      @rockstar its mario 64 it runs the fastest with sound

  • apexvipor

    thanks bro. i like it but it doesnt has any sound

    • http://pspslimhacks ghosthunter187

      @apezvipor go to edit preferences then enable sound or sychronise audio then go back to resume emulation

  • Ryder

    Brilliat, works with HBL!

  • natsu

    i can only play mario kart, super mario 64 and legend of zelda. resdent evil is unplayable, perfect dark had graphics problem. rayman the great escape got graphics problem too

  • psp

    off topic i know
    which 1 is better 5.03 gen-c or 6.35 pro b

  • shadowangel

    Well ive tryed almost all version .. this is a little faster some times.. it crashes way to much the home button problem Etc. not related to the emulation should be fixed with an update.. few games work that never did before but there not worth playing any ways lol..

    sound is horrable and the slow down and freezing between loading parts of the games is worst then it was before..

    almost makes me want to port pj64 lol.. i really dont have the time any more for coding.

    i was so happy to see the update.. large list of changes but it plays nothing better then Daedalusx64 r638 which might have had all the changes but it’s stable no home button problem

    Not worth using.. all games i tryed crashed at some point.. even fullspeed and sound if it was this unstable it still not be worth using..

  • http://www.hackpsp.com faraonura

    it is not good is crash almost all games work 30 sec add crash sory is not sow good !!

  • Royce of parta

    i put thison my psp go6.37 and i cant even get it to tart it just stays at a black screen was it not ment for 6.37

  • Sage

    Tried this with mario 64, the emu runs really fast, faster than regular speed.
    It’s not worth using.

  • http://google.com 1111111122222223333333

    How can i open this file? im not familiar with .7z
    Please Help!!