N64 Emulator: DaedalusX64 Alpha Revision 543
Tuesday, July 13th, 2010

- DaedalusX64 Alpha Revision 543.
DaedalusX64 Alpha Revision 543 Changelog:
Revision 543
[!] Updated compat info for all games in roms.ini (thx bdacanay) [!] Added MM OOT debug in roms.ini (klitzs) [!] Enabled SimulateDoubleDisabled for EarthWorm Jim (Takes care of annoying yellow polygons etc, it should be playable now) [!] Small clean up in our audio pluginRevision 542
[!] Updated DacrateChanged, also we won't check it if audio is disabled. [!] Made our ucode selector even more efficient, now we'll load our ucode tables in one go instead of checking them twice each time. [+] If kernelbuttons.prx is removed, we'll allow callbacks and select button to be used instead (this should help HBL users and ppl who didn't like home hook) [~] Show hex value for FW check error.
Source: DaedalusX64
(DaedalusX64 Alpha Revision 571 (32 bit) - 1.7 MiB - 21,971 Hits)
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