N64 Emulator: DaedalusX64 Alpha Revision 516

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DaedalusX64 Alpha Revision 516

Alpha Revision 516

DaedalusX64 has been updated again and the DaedalusX64 team is now up to revision 516. Many changes as you can see from the changelog below for this emulator for PSP. Rev 521 is in the change logs, but still not uploaded. When its posted I will update this post with the latest version.

DaedalusX64 Alpha Revision 516 changelog:

Revision 516 – Directory Listing

[+] More microcodes use UcodeDefs (SetFogColor, SetBlendColor, SetPrimColor, SetEnvColor, SetCImg, and SetTImg.

Revision 515 – Directory Listing

[!] Revised MicroCodeCommand (Needs work)
[+] Kick in re-writing our microcodes with ucodefs (So far only GBI1/2_Mtx and GBI1/2 PopMtx are done)[WIP]
[!] Simplified SetProjection and SetWorldView
[~] Temporarily disabled Load_Ucode, RDPHalf_1, and RDP_GFX_Force_Matrix (broken…)

Revision 514 – Directory Listing

Tidied up roms.ini
Tidied up blendmodes file
Fixed Banjo Kazooie static effect

Revision 513 – Directory Listing

fix for Windows builds

Revision 512 – Directory Listing

Makefile did not work with Windows

Revision 511 – Directory Listing

screen now cleared before showing quit message

Revision 510 – Directory Listing

added/fixed Rev display in About and in the EBOOT title.
Removed .elf from the install dir

Revision 509 – Directory Listing

Confirm dialog at exit

Revision 508 – Directory Listing

Makefile fixed.
.No more error at the end of build
.Dev build defaulted when DEBUG on
.Install script improved
.Cleaned
.Debug LD flags now used

Revision 507 – Directory Listing

[~] We now install Textures by default, this was causing some issues with certain roms. To Disable a texture in Blendmodes use details.InstallTexture = false; (Be careful with it)
[+] Updated Roms.ini to support all [!] Roms.
[~] Cleaned up Blendmodes file to suit new Texture Installation Method (WIP)

Source: DaedalusX64


Download: DaedalusX64 Alpha Revision 571 (32 bit)
(DaedalusX64 Alpha Revision 571 (32 bit) - 1.7 MiB - 21,971 Hits)


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  • antreas

    FIRST COMMENT!!!!BTW GOOD EMU!!

    • bjshepp

      Fail

      • timboy67678

        seconded

  • Tyler

    Working on HBL yet?

  • antreas

    i’ll see…i have a new psp 3000 with 6.20 fw…

  • antreas

    mate its not working:(

    • Tyler

      Thats a shame. Looks like im stuck with Daedalus R14 for abit longer :P I wish it could play Goldeneye.

      • skills.exe

        On my Psp 3000 firmware 6.20, Golden eye runs perfect with deadalus beta

      • Tyler

        Which Daedalus beta? there are a few that work. I forgetn which version mine is. Could you please tell mae which one and where i can download it?

  • Wolfdawg

    Not working on hbl r85
    and wont work on hbl soon or ever
    but dont worry to much http://teameld.webs.com/
    Team eld is a very good team and don’t have to many members yet, iv been with them since almost day 1 and have talked to them

  • http://myspace.com/tylersmyspaceplace Tye

    The revisions have been going for so long it is still amazing to me than every individual revision number is reported and accounted for. Hopefully, it’s only a matter of time until this is out of the Alpha stages. Is it just me or does everyone agree that the PSP is fully capable of a complete and smoothly running N64 emu eventually?

    • Tyler

      Without a doubt, some day in the future Daedalus will run every game perfectly. The PSP is capable but theres a lot of different factor and loads of codes and such to do.

      It could be another year before we see a beta.

  • Doritoes

    Quit complaining, you are not developing the Emulator and therefore cannot experience or solve the problems they debug.

    • http://myspace.com/tylersmyspaceplace Tye

      Lol I wasn’t complaining :P

      • Doritoes

        Wasn’t talking about you pal.
        ======================
        bjshepp
        June 10, 2010 at 2:12 pm

        Fail
        ===========================
        That’s complaining

      • http://myspace.com/tylersmyspaceplace Tye

        Yea that is definitely a little on the complainy side lol

      • Roboslob

        That fail comment is clearly directed at the “first” comment.

  • Mr Paramore

    DaedalusX64 SVN r535 is out.
    “http://www.emucr.com/2010/06/daedalusx64-svn-r535.html”

    There ya Go. :)