N64 Emulator: DaedalusX64 Alpha Revision 507

DaedalusX64 Alpha Revision 507
Froggyman has released a now Official DaedalusX64 Alpha Revision 507. These are no longer unofficial releases and the old forum thread has been removed. This latest version features the usual bug fixes and tweaks. Also support for new ROMs has been added and double display works on some games. So maybe its time to try that rom that didn’t work on the earlier releases now? Maybe its working now?
DaedalusX64 Alpha Revision 503 – 507 changelog:
Revision 507 – Directory Listing
[~] We now install Textures by default, this was causing some issues with certain roms. To Disable a texture in Blendmodes use details.InstallTexture = false; (Be careful with it)
[+] Updated Roms.ini to support all [!] Roms.
[~] Cleaned up Blendmodes file to suit new Texture Installation Method (WIP)Revision 506 – Directory Listing
]~] A couple of small changes I forgot
Revision 505 – Directory Listing
[+] Start using UcodeFunc
=> Merged from -n64 branch
[+] Declared remaining MAKE_UNCACHE_PTRRevision 504 – Directory Listing
[!] Enabled double display for various games (they boot now)
Revision 503 – Directory Listing
[~] General code clean up and other related changes..
[+] Added svn version in about screen (just type make svn, before compiling) [Borrowed from Half Byte Loader project]
Source: DaedalusX64
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