N64 Emulator: DaedalusX64 Alpha Revision 475

DaedalusX64 Alpha Revision 475
Another update from the the DaedalusX64 team, this time its some unofficial alpha’s straight from the testing team. So they are cutting edge releases with the latest tweaks. The team also posted the new XMB icon they might using, this will also feature the version in the upper right hand side. Example below:
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DaedalusX64 Alpha Revision 475 changelog:
Rev475:
- Fixed remaining compiler warnings for Release Mode
- Fixed SimulateDoubleDisabled not working with Buck Bumble
- Removed some unused functions
- Texture update set to hash 3 lines per texture (Small speed up when used.)Rev474:
- Implemented a workaround to fix the flicker on Paper Mario, by default is disabled, but can be enabled on Advanced
- Added blendmodes for ISS 2000 and PGARev473:
- Small code clean up
- Reduced MATRIX_STACK_SIZE to 20
- Restored the use of the extra VRAM available on Slim models.
- Removed irrelevant AI register
Source: Unofficial DaedalusX64 Alpha Revision release thread
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