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N64 Emulator: DaedalusX64 Alpha Revision 446


DaedalusX64 Alpha Revision 446

Alpha Revision 446

Alpha gets another update as the Team push out revision 446. The only N64 Emulator is slowly but surely improving with each release. Lets hope the team keeps at it and we look forward to the day it passes the “alpha” stage. The latest fixes are game base fixes and some minor enhancements.

Alpha Revision 446 changelog:

Revision 446

[!]Fixed Rev 445 won’t compile

Revision 445

[!] Several minor changes
[~] Couple of changes done on BranchZ, now the outside of Clock Town in MM is visible
[~] Removed ShadowOfEmpire_Dl ucode and replace it with a simple check
[*] Added proper copyright headers. We been porting several enhancements from Rice Video plugin :)
[+] Two blendmodes for Paper Mario [NintendoBoy13]

Revision 444
[!]Fixed Turok Looping back to the DX64 menu even with Async on
[~]Reverted some Register changes
[~]Cleaned up code from a prior commit

Source: DaedalusX64

Download: DaedalusX64 Alpha Revision 446

( Alpha Revision 446 - 1.2 MiB - 3,351 Hits)

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#Leave a comment 30 Comments
  • 1
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    VaLoRkEy
    December 11, 2009 at 12:26 pm

    First. This emulator pwns. Any other games run good other than Super Mario 64?

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      VGP12
      December 11, 2009 at 1:36 pm

      none of them run as good as super mario 64.

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      dtrickster95
      December 11, 2009 at 2:08 pm

      Super mario Kart works full speed without sound. graphics kinda flicker but its still very playable. Super smash bros works well with frameskip at 2 or 3.

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      Bio1000
      December 14, 2009 at 9:01 pm

      I know Star Fox 64 works okay with sound, works better without it though.

  • 2
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    zero2
    December 11, 2009 at 12:49 pm

    i hope they make custom robo n64 run better one my fav game on one the update someday ^^

  • 3
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    findus
    December 11, 2009 at 12:59 pm

    is it true i need very 1st version of this 1st ?

    if so where can i find it ?

    regards findus

  • 4
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    findus
    December 11, 2009 at 1:01 pm

    DaedalusX64 Alpha Revision 407 – 8.9 MiB

    di install this to psp 1st, then update with newest revision ?

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      funk blast
      December 23, 2009 at 9:04 am

      just start with the newest version and it should work

  • 5
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    kampfer0089
    December 11, 2009 at 1:57 pm

    No lag wen you triple jump in super mario 64

  • 6
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    Foxhound1234
    December 11, 2009 at 4:35 pm

    Lmao…every thread somone says “first” or “First post” who the funk cares? Anyway, i got this yesterday and The legend of zelda: Majoras mask works pretty good now! some areas are 60 fps nice job daedalusX64 dev!

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      VaLoRkEy
      December 15, 2009 at 11:42 am

      Why would you care? I can say first whenever I would like too. People get too worked up about this stuff. It is exciting to be the first member to comment on something. It is the first time that this has happened. I hope PSPFAN doesn’t get mad at me, but I think what I did was okay. Its not like I go to this site and wait for something to come out just so I can say “First” or “First Post”. It just happened by luck. So why the funk do you care?

  • 7
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    Doritoes
    December 11, 2009 at 4:46 pm

    Several minor changes can contribute to major changes.

  • 8
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    longbeach
    December 11, 2009 at 8:35 pm

    I hope Golden Eye 007 works because the last ones were just not cutting it.

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      Prowler485
      December 12, 2009 at 1:11 pm

      srsly? Super Mario 64 is still choppy, Golden Eye didn’t work on the last one, IIRC.

  • 9
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    PSP-2010
    December 12, 2009 at 3:20 am

    i just want to see killer instinct gold working on the psp in the future. cant wait

  • 10
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    Prowler485
    December 12, 2009 at 1:10 pm

    They need to get Paper Mario working, then i will download.

  • 11
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    Animefan85
    December 12, 2009 at 4:06 pm

    I downloaded this emulator but it says it corrupt data….
    WHY??????

  • 12
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    proton
    December 13, 2009 at 2:27 am

    Does this works on the PSP 3000 + GEN B (full) ???

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      gingerbytes
      December 13, 2009 at 7:44 pm

      @proton, Yes.

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      megamanx41
      December 13, 2009 at 10:38 pm

      It works on my 3k GEN-B full so it should work on yours unless you do something wrong.

  • 13
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    proton
    December 13, 2009 at 11:30 pm

    Thank you I will try it.

  • 14
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    the champ
    December 15, 2009 at 2:44 am

    This sux…….. i want cfw for my psp 3000 5.50 —–>_<

  • 15
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    phoenixkissme
    December 15, 2009 at 5:28 pm

    Come on, where is 5.50 GEN-D3?
    I don’t want this sh^t, please stop making them.

    All we care about is the custom firmware on our system, if you have time on making this, then spend the time on development on customer firmware!

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      Volt7x
      December 16, 2009 at 5:07 pm

      Custom firmware is useless without good homebrew. If you don’t care, don’t post. Now go away.

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      megamanx41
      December 16, 2009 at 11:08 pm

      Why are you commenting about D3 here and why are you even here in the first place if you don’t care about this?

  • 16
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    Tehtony
    December 16, 2009 at 7:09 pm

    One thing i want to see work on this emulator is Animal Forest.

    Great work anyway :D

  • 17
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    megamanx41
    December 17, 2009 at 9:12 pm
  • 18
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    megamanx41
    December 17, 2009 at 10:03 pm

    Change log for 447: [!] Fixed regression from rev 377 on init othermodes which caused several objects on OOT and MM to appear semi-invivible (thanks madmax2069 and Bigshot232 for reporting it) [+] Implemented G_MW_POINTS (FIFA should be playable) [+] Several blendmodes were added for Majora’s Mask – NintendoBoy13

  • 19
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    HeelTaker
    December 29, 2009 at 11:06 pm

    For anyone whose PSP reads “Corrupted Data” try renaming the folder and deleting “NoPreviews” from the folder name.

    For whatever reason this solved my issue…

    Hope it helps you too.

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