Back again, Team DaedalusX64 has released DaedalusX64 Alpha Revision 434. This version has a new feature called clean scene which will basically fix or “clean” any rendering glitches. This plus a few other new features and bug fixes.
DaedalusX64 Alpha Revision 434 Changelog:
Alpha revision 434 changelog:
- [!] Clean Scene will be enabled per game basis on roms.ini
- [!] Enabled Clean Scene for around 20 games, and enabled Double Display for two more games.
Alpha revision 433 changelog:
- [+] Implemented Clean Scene (Takes care various rendering glitches)
- [+] Added a hack for Tooie to skip fillrect
- [!] Removed South Park Rally hack (our mtx logic is wrong anyways, and Clean Scene takes care of the ghosting)
- [!] Removed Dynamic Loop Opt from menu (will be enabled per rom basis on roms.ini)
[~] A couple of changes on UpdateFrame function
Source: DaedalusX64
(DaedalusX64 Alpha Revision 434 - 1.4 MiB - 1,132 Hits)
Similar Posts




Digg it
Stumble
Del.ico.us
Reddit
Newsvine
October 13, 2009 at 1:35 am
Ok next alpha i will try this
October 13, 2009 at 1:45 am
I hope this has speed increese!!! I need to play Banjo Kazooie!!
October 13, 2009 at 1:50 am
How is the speed? Is this thing runing games any better than the previes version? The last one crash My psp while trying to exi the emulator And diddy kong racing the game that i was playing or trying to play BC this game play so slow i had to exit and that’s when the thing froze. Had to remove the battery to get out .
October 13, 2009 at 3:36 am
Just hold the power butten up for 10 seconds and psp will do a master shutdown, Easyer then removing the battery =)
October 13, 2009 at 5:15 am
no, really, removing the battery is a lot easier…>>
October 13, 2009 at 6:59 am
no need to remove the battery!!
i ve also experience that the first time i tried it
here’s how>>>>>
just push “select-button” to pause the game
then select return to main menu
after the DaedalusX64 logo/pic appears
just hit “home-button” and quit ok
psp slim 2001 v5.00m33-6 w/ forever pandora battery(hehe-Hard-Mod)
formerly 5.50 gen,, bec of yoshihiro i ve “flash” back to 5.00m33
October 13, 2009 at 2:33 am
I’ll test it soon and post a video, soon you can see any speed improvements.
October 13, 2009 at 11:22 am
Video uploaded, sorry about the Ambulance in the background!! Couldn’t be brothered redoing the whole thing because of it.
October 13, 2009 at 5:50 am
how does mario 64 work, mine would always crash at the first level.
October 13, 2009 at 8:22 am
Super mario 64 works the best of all, almost runs at full speed at all times
October 13, 2009 at 6:54 am
Next speed increase and i will DL. I want Killer Instinct to flow.
October 13, 2009 at 9:04 am
Anyone know if Donkey Kong 64 runs with this?
October 13, 2009 at 9:06 am
can any one post a list of functional games thanks
October 13, 2009 at 3:58 pm
Thats why his username is jok3r. he’s being silly.
October 13, 2009 at 7:57 pm
looks to be nice speed on mario64 (but i already have a ds). anyone tried ocarina of time or majoras mask?
October 13, 2009 at 8:12 pm
Downloading once more.
October 14, 2009 at 12:27 am
i tried Mischief Makers on it, and it could hardly run, none of the text came up, some controls didn’t work, many graphical errors both visual and mechanical,
and it even froze my psp when i tried to exit lol.
super mario 64 doesn’t run perfectly, but it’s still impressive and playable for sure.
October 14, 2009 at 1:10 am
Banjo Kazooie still slow as anything…
October 14, 2009 at 10:18 am
I’ll probably update the emulator next update since right now all im playing is Mario and its working fine
October 14, 2009 at 11:28 am
Alphas are day to day changes in the emu that the devs make, so you guys should wait until the next beta release. Alphas are unstable.
October 13, 2009 at 9:30 am
i dont see a link
October 13, 2009 at 2:50 pm
then you’re blind