<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: N64 Emulator: DaedalusX64 Alpha Revision 432 *Updated*</title>
	<atom:link href="http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-431/feed/" rel="self" type="application/rss+xml" />
	<link>http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-431/</link>
	<description>PS Vita Hacks, PSP Hacks, PSP Custom Firmware, Homebrew, PSP Downloads. Hack your PSP!</description>
	<lastBuildDate>Thu, 09 Feb 2012 23:37:00 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
<xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" />
	<item>
		<title>By: KingPepper</title>
		<link>http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-431/comment-page-1/#comment-26708</link>
		<dc:creator>KingPepper</dc:creator>
		<pubDate>Fri, 02 Oct 2009 04:25:50 +0000</pubDate>
		<guid isPermaLink="false">http://pspslimhacks.com/?p=4716#comment-26708</guid>
		<description>Hi there,

You will notice from Rev 431 onwards, there will be no game cover pictures in the resources folder, to save time downloading each revision, also less memory to store them on the server, so just copy and past from Rev 430&#039;s resource folder to the latest Revision&#039;s resource folder, also when trying a new revision, make sure to delete Rom.db &amp; preferences.ini, &amp; all .HLE files in the Savegames folder, that way you always start a fresh. (but remember deleting the .HLE&#039;s means that when you run a game for the first time again, then it will take longer, to boot up the game, say between 6 - 20 sec&#039;s, the second time it will be nearly instantly), there is a Low Battery option also in the Global settings menu, which should let you save a savestate before the power goes.
Next thing i would like to mention, is we have a Bug Tracker now on our forums, so if anyone from here, would like to help out testing the games for us, then come &amp; register on the site, and store that information in our new compatibility list also mentioned a couple of posts below.on &quot;Smoker1&quot;&#039;s post
Everyone is welcome, the more testers the better the emulator will become.

BTW.....i am also a  tester on the DaedalusX64 emulator, here is the site address...........
http://forums.daedalusx64.com/index.php</description>
		<content:encoded><![CDATA[<p>Hi there,</p>
<p>You will notice from Rev 431 onwards, there will be no game cover pictures in the resources folder, to save time downloading each revision, also less memory to store them on the server, so just copy and past from Rev 430&#8242;s resource folder to the latest Revision&#8217;s resource folder, also when trying a new revision, make sure to delete Rom.db &amp; preferences.ini, &amp; all .HLE files in the Savegames folder, that way you always start a fresh. (but remember deleting the .HLE&#8217;s means that when you run a game for the first time again, then it will take longer, to boot up the game, say between 6 &#8211; 20 sec&#8217;s, the second time it will be nearly instantly), there is a Low Battery option also in the Global settings menu, which should let you save a savestate before the power goes.<br />
Next thing i would like to mention, is we have a Bug Tracker now on our forums, so if anyone from here, would like to help out testing the games for us, then come &amp; register on the site, and store that information in our new compatibility list also mentioned a couple of posts below.on &#8220;Smoker1&#8243;&#8216;s post<br />
Everyone is welcome, the more testers the better the emulator will become.</p>
<p>BTW&#8230;..i am also a  tester on the DaedalusX64 emulator, here is the site address&#8230;&#8230;&#8230;..<br />
<a href="http://forums.daedalusx64.com/index.php" rel="nofollow">http://forums.daedalusx64.com/index.php</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: M.J.B.</title>
		<link>http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-431/comment-page-1/#comment-26118</link>
		<dc:creator>M.J.B.</dc:creator>
		<pubDate>Tue, 29 Sep 2009 19:57:20 +0000</pubDate>
		<guid isPermaLink="false">http://pspslimhacks.com/?p=4716#comment-26118</guid>
		<description>what is Zbuffer (I am no n00b, so i&#039;ll understand)</description>
		<content:encoded><![CDATA[<p>what is Zbuffer (I am no n00b, so i&#8217;ll understand)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hani</title>
		<link>http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-431/comment-page-1/#comment-26107</link>
		<dc:creator>Hani</dc:creator>
		<pubDate>Tue, 29 Sep 2009 15:34:02 +0000</pubDate>
		<guid isPermaLink="false">http://pspslimhacks.com/?p=4716#comment-26107</guid>
		<description>sure it is dude</description>
		<content:encoded><![CDATA[<p>sure it is dude</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: wdfowty</title>
		<link>http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-431/comment-page-1/#comment-26019</link>
		<dc:creator>wdfowty</dc:creator>
		<pubDate>Mon, 28 Sep 2009 17:16:40 +0000</pubDate>
		<guid isPermaLink="false">http://pspslimhacks.com/?p=4716#comment-26019</guid>
		<description>lol if you&#039;re first you should post something useful n00b</description>
		<content:encoded><![CDATA[<p>lol if you&#8217;re first you should post something useful n00b</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dtrickster95</title>
		<link>http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-431/comment-page-1/#comment-25969</link>
		<dc:creator>dtrickster95</dc:creator>
		<pubDate>Mon, 28 Sep 2009 03:13:13 +0000</pubDate>
		<guid isPermaLink="false">http://pspslimhacks.com/?p=4716#comment-25969</guid>
		<description>sorry for the noob question, does this work on psp 3000?</description>
		<content:encoded><![CDATA[<p>sorry for the noob question, does this work on psp 3000?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: E-bail</title>
		<link>http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-431/comment-page-1/#comment-25961</link>
		<dc:creator>E-bail</dc:creator>
		<pubDate>Mon, 28 Sep 2009 00:52:44 +0000</pubDate>
		<guid isPermaLink="false">http://pspslimhacks.com/?p=4716#comment-25961</guid>
		<description>Alright with this update i got through one battle in Pokemon Stadium 2, before the game would just crash before my first battle</description>
		<content:encoded><![CDATA[<p>Alright with this update i got through one battle in Pokemon Stadium 2, before the game would just crash before my first battle</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Doritoes</title>
		<link>http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-431/comment-page-1/#comment-25953</link>
		<dc:creator>Doritoes</dc:creator>
		<pubDate>Sun, 27 Sep 2009 22:35:25 +0000</pubDate>
		<guid isPermaLink="false">http://pspslimhacks.com/?p=4716#comment-25953</guid>
		<description>Agreed, let&#039;s all be thankful that we are able to at least emulate some games given the conditions.
With the frequency of the REVs, there&#039;s a good chance they will meet a final release.</description>
		<content:encoded><![CDATA[<p>Agreed, let&#8217;s all be thankful that we are able to at least emulate some games given the conditions.<br />
With the frequency of the REVs, there&#8217;s a good chance they will meet a final release.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: stand your ground</title>
		<link>http://pspslimhacks.com/n64-emulator-daedalusx64-alpha-revision-431/comment-page-1/#comment-25940</link>
		<dc:creator>stand your ground</dc:creator>
		<pubDate>Sun, 27 Sep 2009 18:12:47 +0000</pubDate>
		<guid isPermaLink="false">http://pspslimhacks.com/?p=4716#comment-25940</guid>
		<description>Actually R88ney revisions are always needed as they are fixing problems as they show up, because sometimes fixing one thing causes something else to break. thats why they have revisions and in a month or two the daedalus team should have beta 3 out which will have a 50% speed increase 
you may think they&#039;re barely doing anything but about 2 months ago super mario 64 was barly playable with sound and now its almost perfect. all you have to do is be patient</description>
		<content:encoded><![CDATA[<p>Actually R88ney revisions are always needed as they are fixing problems as they show up, because sometimes fixing one thing causes something else to break. thats why they have revisions and in a month or two the daedalus team should have beta 3 out which will have a 50% speed increase<br />
you may think they&#8217;re barely doing anything but about 2 months ago super mario 64 was barly playable with sound and now its almost perfect. all you have to do is be patient</p>
]]></content:encoded>
	</item>
</channel>
</rss>

