Enter your email to subscribe to the site's RSS feed...

Site Content

N64 Emulator: DaedalusX64 Alpha Revision 432 *Updated*


DaedalusX64 Alpha Revision 432

Alpha Revision 432


Update: Alpha Revision 432. Just released.


Team have, yet again released another update to their popular N64 () emulator for PSP. Keep the updates coming guys! Whats new? A bunch of speed hacks/tweaks and improvements for various games as noted in the change log below.


Alpha Revision 432 changelog:

[!]Reverted most of the changes from Revs 305, 316, and 318 (Fixes a couple crashes, speed regressions, and Mario Head stuttering bug )
[+]Hash every third line of textures for updating (Faster Texture Update)
[+]Re-added Dynarec Loop Optimization (Works in as many titles as it used to, but still causes problems/freezes in some)
[+]Added Frame Skip 99 to debug build for testing
[+]Added more settings to Texture Update
[~]More comments will only show in Debug builds (Some messages still remain)

Notes: GoldenEye No longer freezes on Runway or other levels, Mario Head no longer stutters without DD enabled. All speed regressions since 300 should be fixed now. Some reverted changes will be restored in future revs as speed/stability issues are worked out. This is a large commit and may have a few minor issues.

Source: DaedalusX64.com

Download: N64 Emulator: DaedalusX64 Alpha Revision 432

(N64 Emulator: Alpha Revision 432 - 1.2 MiB - 2,735 Hits)

Digg!


Similar Posts
#Leave a comment 26 Comments
  • 1
    Overlay
    Blue_Lightning
    September 26, 2009 at 12:16 pm

    kool 1st post

    • Overlay
      RivasJonathan775
      September 26, 2009 at 2:02 pm

      nobody care’s about ur 1st

    • Overlay
      wdfowty
      September 28, 2009 at 12:16 pm

      lol if you’re first you should post something useful n00b

  • 2
    Overlay
    Carlos
    September 26, 2009 at 12:23 pm

    Nice. Keep up the good work guys.

  • 3
    Overlay
    Hani
    September 26, 2009 at 1:22 pm

    lol 3rd good work guys I hope they work out the sound problems now
    I see that mario run smoother than before

  • 4

    [...] The rest is here: N64 Emulator: DaedalusX64 Alpha Revision 431 [...]

  • 5
    Overlay
    Doritoes
    September 26, 2009 at 2:37 pm

    Ah the Zbuffer.

    • Overlay
      M.J.B.
      September 29, 2009 at 2:57 pm

      what is Zbuffer (I am no n00b, so i’ll understand)

  • 6
    Overlay
    PSP-2010
    September 26, 2009 at 3:28 pm

    nice work.

  • 7

    [...] Read the original here:  N64 Emulator: DaedalusX64 Alpha Revision 431 [...]

  • 8
    Overlay
    crisiscorex
    September 26, 2009 at 6:24 pm

    it doesnt have a speed increase?

  • 9
    Overlay
    dtrickster95
    September 26, 2009 at 6:47 pm

    does anyone have a list of compatability for this emulator. a list of games that work perfectly and smoothly on this emulator??? thx in advance

  • 10
    Overlay
    Hani
    September 26, 2009 at 7:49 pm

    here is some games that work for me
    Mario 64
    Harvest Moon 64
    Load Runner
    Mega Man 64

    I didn’t try other games but I will try some other and tell you

  • 11
    Overlay
    jok3r0314
    September 26, 2009 at 7:53 pm

    i tried to install this but have had problems can n e one help?

  • 12
    Overlay
    voodooman
    September 26, 2009 at 8:43 pm

    ultimakillz has a detailed tutorial on all models of the psp this is the bible of putting cfw on the psp I would suggest to all to read that tutorial it is the best that I have ever seen it is filled with all the info and has all the answers to every possible question with cfw for the psp..

  • 13
    Overlay
    Hani
    September 26, 2009 at 11:09 pm

    jok3r0314
    first you need cfw in your psp
    second you need to create folder in PSP/GAMES directory
    third extract the zip in the folder that you created let like this PSP/GAMES/Nintendo 64
    Fourth make sure that the EBOOT file is inside the folder Nintendo 64 like this PSP/Games/Nintendo 64/EBOOT
    5/ place your games roms in the roms directory in the folder nintendo 64

    that should work if not then there something wrong in your PSP

    • Overlay
      KingPepper
      October 1, 2009 at 11:25 pm

      Hi there,

      You will notice from Rev 431 onwards, there will be no game cover pictures in the resources folder, to save time downloading each revision, also less memory to store them on the server, so just copy and past from Rev 430’s resource folder to the latest Revision’s resource folder, also when trying a new revision, make sure to delete Rom.db & preferences.ini, & all .HLE files in the Savegames folder, that way you always start a fresh. (but remember deleting the .HLE’s means that when you run a game for the first time again, then it will take longer, to boot up the game, say between 6 – 20 sec’s, the second time it will be nearly instantly), there is a Low Battery option also in the Global settings menu, which should let you save a savestate before the power goes.
      Next thing i would like to mention, is we have a Bug Tracker now on our forums, so if anyone from here, would like to help out testing the games for us, then come & register on the site, and store that information in our new compatibility list also mentioned a couple of posts below.on “Smoker1″’s post
      Everyone is welcome, the more testers the better the emulator will become.

      BTW…..i am also a tester on the DaedalusX64 emulator, here is the site address………..
      http://forums.daedalusx64.com/index.php

  • 14
    Overlay
    Valero
    September 27, 2009 at 1:45 am

    When will this finally run Ogre Battle64? D:

  • 15
    Overlay
    Smoker1
    September 27, 2009 at 10:41 am

    For a compatible game list (unknown if it has been updated since SM64 is not listed) go to…
    http://compat.daedalusx64.com/
    Source: DaedalusX64.com

  • 16
    Overlay
    dtrickster95
    September 27, 2009 at 11:19 am

    so Mario 64 runs smoothly or is it still kinda slow? also does this work with the newer psp 2000″s the
    TA-088 v3

  • 17
    Overlay
    r88ney
    September 27, 2009 at 12:15 pm

    wow to many releases
    i think they should just stop making these revisions and just keep fixing wateva they have to like take 1 whole month to fix everythink all in 1 and call it n64 Ultimate or something since N64 is old and they should have just fixed everything all in 1 now instead of making these revision since they barly doing anythink besides fixing like 2-3 games!
    what do u guys think?

    • Overlay
      stand your ground
      September 27, 2009 at 1:12 pm

      Actually R88ney revisions are always needed as they are fixing problems as they show up, because sometimes fixing one thing causes something else to break. thats why they have revisions and in a month or two the daedalus team should have beta 3 out which will have a 50% speed increase
      you may think they’re barely doing anything but about 2 months ago super mario 64 was barly playable with sound and now its almost perfect. all you have to do is be patient

  • 18
    Overlay
    Doritoes
    September 27, 2009 at 5:35 pm

    Agreed, let’s all be thankful that we are able to at least emulate some games given the conditions.
    With the frequency of the REVs, there’s a good chance they will meet a final release.

  • 19
    Overlay
    E-bail
    September 27, 2009 at 7:52 pm

    Alright with this update i got through one battle in Pokemon Stadium 2, before the game would just crash before my first battle

  • 20
    Overlay
    dtrickster95
    September 27, 2009 at 10:13 pm

    sorry for the noob question, does this work on psp 3000?

Leave a Reply

You must be logged in to post a comment.

Our Social networking websites
Follow us on TwitterView our You tube PSP Video's recorded in HD!Become a Fan of PSP Slim Hacks!
Recent Posts
Stats

eXTReMe Tracker