N64 Emulator: DaedalusX64 Alpha Revision 432 *Updated*

DaedalusX64 Alpha Revision 432
Update: DaedalusX64 Alpha Revision 432. Just released.
DaedalusX64 Team have, yet again released another update to their popular N64 (Nintendo 64) emulator for PSP. Keep the updates coming guys! Whats new? A bunch of speed hacks/tweaks and improvements for various games as noted in the change log below.
DaedalusX64 Alpha Revision 432 changelog:
[!]Reverted most of the changes from Revs 305, 316, and 318 (Fixes a couple crashes, speed regressions, and Mario Head stuttering bug )
[+]Hash every third line of textures for updating (Faster Texture Update)
[+]Re-added Dynarec Loop Optimization (Works in as many titles as it used to, but still causes problems/freezes in some)
[+]Added Frame Skip 99 to debug build for testing
[+]Added more settings to Texture Update
[~]More comments will only show in Debug builds (Some messages still remain)Notes: GoldenEye No longer freezes on Runway or other levels, Mario Head no longer stutters without DD enabled. All speed regressions since 300 should be fixed now. Some reverted changes will be restored in future revs as speed/stability issues are worked out. This is a large commit and may have a few minor issues.
Source: DaedalusX64.com

Pingback: N64 Emulator: DaedalusX64 Alpha Revision 431 emulator emulate
Pingback: N64 Emulator: DaedalusX64 Alpha Revision 431 beta club