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N64 Emulator: DaedalusX64 Alpha Revision 430


DaedalusX64 Alpha Revision 430

Alpha Revision 430

Team have released another update to their N64 Emulator for PSP. This update is primarily focused on optimizations, code clean ups and less memory usage. To try and speed up just that little bit more for smoother gameplay. Not too mention the all important bug fixes found is the previous version/s. Like always, these are Alpha releases and may or may not be as stable.

Alpha Revision 430 Changelog:

  • [-] Debug console should not be initialized in Release mode – Salvy
  • [-] Reverted Change to GBI2_ModifyVtx from Rev 416 (Fixes a couple titles that broke) – Salvy
  • [-] Removed CFW 3.71 support (We require higher firmware anyway, fixes a few warnings)
  • [~] Properly defined the FlatShadeDisabled hack and Added to options on Debug Build
  • [!] Reduced Slim RAM cache for texels to same size as Phat (Large Cache is no longer needed and doesn’t improve performance and can be used elsewhere)
  • [!] Reduce Texel Cache size after large Texel ( >64K ) is used. Fixes crash on Phat (Tetrisphere goes in game on Phat and SSV doesn’t crash when using select.)
  • [-] Reduced intrafont memory usage (Used low mem font options)
  • [~] Changed default deadzone to 28 to work better with “Well loved” PSPs
  • [~] Cleaned-up more compiler warnings

Source: DaedalusX64.com

Download: N64 Emulator: DaedalusX64 Alpha Revision 430

(N64 Emulator: Alpha Revision 430 - 9.0 MiB - 1,969 Hits)

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#Leave a comment 14 Comments
  • 1
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    asakuraasher
    September 21, 2009 at 4:12 am

    hmm let me try this one. wew

  • 2
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    Doritoes
    September 21, 2009 at 5:15 am

    Always looking forward to these particular updates!

    :D

  • 3
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    Doritoes
    September 21, 2009 at 5:24 am

    Cool! mario stopped crashing at the Snow level.

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      rayner000
      September 21, 2009 at 12:09 pm

      Yeah that’s true it crashed for me a lot on snow level, now there are no more crashes ;)

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        Smoker1
        September 21, 2009 at 6:21 pm

        I never had any problems with SM64. Would like to get DK64 working though. Cant wait till that is playable :D

  • 4
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    Hani
    September 21, 2009 at 6:36 am

    lol time for some mario 64 hehehe

  • 5
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    Skyline969
    September 21, 2009 at 8:47 am

    How is Ocarina of Time, Super Smash Bros, and Conker’s Bad Fur Day on this build? I might just have to download this one. =]

  • 6
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    rayner000
    September 21, 2009 at 12:14 pm

    Here it is, I tested it with Super Mario 64. Maybe I test it with other roms too when I find my DVD where the roms are.
    http://www.youtube.com/watch?v=E-3xiK4FlBs

  • 7
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    Angelo
    September 23, 2009 at 11:58 am

    Why is this always featured? :P

  • 8
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    luiz127
    September 24, 2009 at 6:26 pm

    Super Smash Bros. works, but its a bit slow

  • 9
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    Nintendo 64 emulator for PSP « Just for You
    September 24, 2009 at 10:30 pm
  • 10
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    E-bail
    September 25, 2009 at 11:59 am

    Nightmare Creatures didnt work thats a bummer, since i also cant find an iso of Nightmare Creatures, oh well at least SM64 works

  • 11
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    Defender
    September 25, 2009 at 8:28 pm

    I have 5.03 Gen-A (FULL) and am having a hell-of-a time trying to get this emulator to work. Is there a secret? Because every time I try to play a game, no matter what game it is, the sound is horribly cracky. Most games just simply refuse to play and lock up. Am I running to high a firmware for this emulator to correctly work on my machine? Thanks, Defender

  • 12
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    EnragedIguanaTrainer
    September 25, 2009 at 10:35 pm

    Defender most roms cant be be played with sound because they slow down the game to much even mario 64’s sound sucks and its probably one of the best emulated n64 roms for the psp

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