Daedalus R13, the Nintendo N64 emulator for PSP will be getting an update soon to Version R13, And will be released either the end of next week or or the first weekend in October.
Which is great news for those that have been waiting for this promising PSP N64 Emulator. Daedalus R13 will feature new savestate support as explained by developer StrmnNrmn below:
For those not familiar with savestates, the basic premise is very much like ‘hibernate’ or sleep modes on PCs and laptops. A savestate can be created at any point during emulation. At a later time the savestate can be reloaded to restore the emulator to the exact state it was in when the savestate was created.
What’s really useful about savestates is that they work even if the underlying save mechanism used by a rom isn’t supported properly. I’m hoping that by adding savestate support Daedalus will become significantly more usable for many roms. Savestates also make development a lot easier as it means I can jump straight into the middle of a game when debugging/profiling rather than sitting through the title sequence dozens of times.
For the full article, why not check out StrmnNrmn post on Daedalus R13.
No word yet on faster emulation or support and use of the Slim’s extra 32 Mb of Ram. This I’m sure would greatly help Daedalus’s speed issues. I guess this will be added in the next release once homebrew dev’s understand how to make use of the extra ram available.
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