PSP Ultima VII Emulator - ExultPSP v2.2

I never knew there was a Ultima Emulator for PSP, Not that I was much a fan of it. But here we have it, PSP Developer Phantom Fighter released an update to ExultPSP - Version 2.2 now adds PSP Slim support, support for the sequel Serpent Isle and TV out. Now that should make some Ultima fans happy.

Ultima VII on the PSP Slim

Ultima VII on the PSP Slim

For the download link and read me please click continue reading…

Continue Reading »

Sega Dreamcast Emulator in the works

Good news for those Sega Emulator fans out there, looks like you’ll soon be able to add the Sega Dreamcast to the collection. nullDC is the SEGA Dreamcast emulator for the PSP and is being worked on by drkIIRaziel. While its still under development with no set release date as such, its looking promising. Just check out the video below.



PSP2600: Atari 2600 emulator for PSP v1.1.4

300px-atari2600a-250x148 PSP2600: Atari 2600 emulator for PSP v1.1.4

Keeping with his updates Zx-81 has updated PSP2600, the Atari 2600 Emulator for PSP. This version is a port of the PSP of the version v2.2 of Stella. It’s based on the work of Aenea who was the first to port Stella to PSP.

What’s new in this version ?

- A thumbnail image is now displayed in the file requester
while selecting any file with the same name of a previously
saved game.
- In the emulator menu you can go directly to keyboard and settings
menu using the L-Trigger key.
- Fix IR keyboard issue with fw >= 3.80 for FAT PSP

Source: ZX81


  Download: PSP2600 - Atari 2600 emulator for PSP v1.1.4
(PSP2600 - Atari 2600 emulator for PSP v1.1.4 - 1.5 MiB - 730 Hits)

PicoDrive v1.51 Sega CD / Genesis Emulator

picodrive-v1-35b_qjgenth PicoDrive v1.51 Sega CD / Genesis Emulator

Homebrew developer Notaz has released PicoDrive v1.51. This is a bug fix release of his MegaDrive / Genesis and Sega CD emulator for the PSP.

Changelog:

* Improved bin_to_cso_mp3 tool, it should no longer complain about missing lame.exe even if it’s in working dir.
* Fixed a regression from 1.50, which caused slowdowns in Final Fight.
* Fixed some regressions from 1.50 related to sprite limit and palette handling (caused graphical glitches in some games).
* Added ABC turbo actions to key config.
* Some other minor adjustments.


  Download: PicoDrive v1.51 Sega CD / Genesis Emulator
(PicoDrive v1.51 Sega CD / Genesis Emulator - 768.1 KiB - 2,679 Hits)

PSPVE v1.0.2 Released

vectrex_berzerk-202x250 PSPVE v1.0.2 Released

PSP Homebrew developer Zx-81 has released an update to PSPVE, which is an emulator of the old Vectrex console (1982!). The emulator code was originally coded by Valavan Manohararajah.

PSP-VE is a port on PSP of one latest version of VecX.

What’s new then ?

- Major speed improvements :
+ 6809 emulation
+ vector rendering
+ remove vector cash (buggy and time consuming)
- Sound emulation completly rewritten and inspired
from 8910 driver of xmame.
- The rotate 90′ view is now much faster and it is used
as default render mode.
- Save state modification, it is now faster to save state
(but previously saved games are not compatible with this
new version !)
- Add .vec and .gam file extention as valid rom extention
- Add option to change color between gray and blue


  Download: PSPVE v1.0.2
(PSPVE v1.0.2 - 1014.9 KiB - 1,023 Hits)

PSP emulator finally started

logo PSP emulator finally started

A certain person that goes by the name Actarus has decided to start the immense job of coding a PSP emulator. The project just started so what is released is not exactly usable… YET! Release is at 1.0.0.0 (cesus jhrist he likes adding dots) and you can download it to see how it’s working.

Also, he has problems with everything related to IO ports so he is asking for help.

Download: sam1000

Source: Actarus’ website

PSPMSX v1.3.0 gzip support

PSPMSX

PSP Devopler ZX-81 has released PSPMSX v1.30 with added gzip support allowing users to gzip the roms down from 700kbs to around 50kb. Great for users with little Memory Stick Pro space left. Also the normal run-of-the mill bugfixes in this release. For full details see the changelog after the read more tab.

Source: Zx-81


  Download: PSPMSX 1.3.0
(PSPMSX 1.3.0 - 1.6 MiB - 1,833 Hits)

Continue Reading »

Daedalus R14 Beta Released

Daedalus R14

The waiting is over for a shot at Daedalus R14 as PSP Homebrew developer Wally has released a beta build of Daedalus R14 (based of Strmnnrmn’s latest source code). If haven’t a clue and don’t know what this is - Daedalus is a promising N64 / Nintendo 64 emulator for the PSP. This release is now using the PSP’s Media Engine for enhanced audio processing and emulation speed increases. Daedalus R14 Beta also features new display icons.

Wally has noted that If a debug menu pops up while running a ROM image. Just press the PSP’s square button to close it.


  Download: Daedalus R14 Beta
(Daedalus R14 Beta - 2.1 MiB - 27,693 Hits)

PSP MO5 Emulator

pspmo5-snap-v1013 PSP MO5 Emulator

For those who havnt heard of DCMO5, it is one of the best emulator of the Thomson MO5 home computer running on many systems such as MacOS, Windows, and Unix. It has been written by Daniel Coulom.

Whats new:
- Major speed improvements, now full speed with 50 fps even at 133Mhz !
- Bug fix in file requester
- Adjust the different render modes.

Source:Zx-81

  Download: PSP MO5 V1.0.3
(PSP MO5 V1.0.3 - 926.6 KiB - 1,387 Hits)

PicoDrive 1.40b

genesislogo PicoDrive 1.40b

Sega CD and MegaDrive / Genesis fans will be happy to hear that Notaz has updated PicoDrive again. This released is a bug fix release, so don’t expect to see any speed improvements (Yet)

picodrive-v1-35b_qjgenth PicoDrive 1.40b

PicoDrive v1.40b changes:

  • Fixed sprite masking code. Thanks to Lordus for explaining how it works.
  • Added “disable sprite limit” option.
  • Added black level adjustment to display options.
  • Changed reset to act as ’soft’ reset.
  • Added detection for Puggsy (it doesn’t really have sram).
  • Some small timing adjustments.
  • Added support for SVP (Sega Virtua Processor) to emulate Virtua Racing. No recompiler for PSP version though.
  • Changed config file format, files are now human-readable. Game specific configs are now held in single file (but old game config files are still read when new one is missing).
  • Fixed a bug where some key combos didn’t work as expected.
  • Adjusted fast renderer to work with more games, including VR.
  • Fixed a problem where SegaCD RAM cart data was getting lost on reset.
  • PicoDrive now comes with a game config file for some games which need special settings, so they should now work out-of-the-box. More games will be added with later updates.

Source: dcemu

  Download: PicoDrive 1.40b
(PicoDrive 1.40b - 727.5 KiB - 3,655 Hits)